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10 Sectors

2000
  1. The Darkening Episode 2
  2. 10 Sectors
  3. Chord3
  4. Classic Episode
  5. Hell Factory
  6. Painful Evil
  7. ZanZan
  8. KZDoom6
  9. Atomic Tomb
  10. Containment Area
1994 - 1995 - 1996 - 1997 - 1998
1999 - 2000 - 2001 - 2002 - 2003

Cacowards

Lift Tension by Jon Dowland
JdowlandAdded by Jdowland
Gas Panic by Jon Rimmer
JdowlandAdded by Jdowland

Doomworld’s 10 Sectors competition was held in 2000 and is widely regarded as one of the most successful editing competitions in the history of Doom. It was inspired by a similar competition in the Unreal community called the 5 cubes competition.

In turn, Aardappel (whose submission to this competition, created with WadC, was chosen as one of two “special interest” levels) organised the 100 Brush Competition in the Quake community.

Contents

The premise Edit

The idea was simple: create the most interesting Doom 2 level you can using a mere 10 sectors.

The contest was organised by Linguica and judged by Andrew Bassett, Matthew "Mattrim" Dixon, Martin Friberg, and Gaston Lahaut.

The results Edit

Michal Mesko's map was judged the winner of this competition. The top three maps, 27 runner-ups, and 2 "special mention" entries are available from an idgames archive mirror in the section /levels/doom2/Ports/megawads/, as 10sector.zip.

The remaining entries were collected together and released subsequently as 10 Sectors 2.

Levels Edit

See also Edit

External links Edit

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