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10 Sectors

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Talk3
2000
  1. The Darkening Episode 2
  2. 10 Sectors
  3. Chord3
  4. Classic Episode
  5. Hell Factory
  6. Painful Evil
  7. ZanZan
  8. KZDoom6
  9. Atomic Tomb
  10. Containment Area
1994 - 1995 - 1996 - 1997 - 1998
1999 - 2000 - 2001 - 2002 - 2003

Cacowards

10secjon2

Lift Tension by Jon Dowland

10sector map27

Gas Panic by Jon Rimmer

Doomworld’s 10 Sectors competition was held in 2000 and is widely regarded as one of the most successful editing competitions in the history of Doom. It was inspired by a similar competition in the Unreal community called the 5 cubes competition.

In turn, Aardappel (whose submission to this competition, created with WadC, was chosen as one of two “special interest” levels) organized the 100 Brush Competition in the Quake community.

The premise

The idea was simple: create the most interesting Doom II level you can using a mere 10 sectors.

The contest was organised by Linguica and judged by Andrew Bassett, Matthew "Mattrim" Dixon, Martin Friberg, and Gaston Lahaut.

The results

Michal Mesko's map was judged the winner of this competition. The top three maps, 27 runner-ups, and two "special mention" entries are available from an idgames archive mirror in the section /levels/doom2/Ports/megawads/, as 10sector.zip.

The remaining entries were collected together and released subsequently as 10 Sectors 2.

Levels

See also

External links

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