Armor bonus
From Doom Wiki
An armor bonus (or spiritual armor) is a powerup that appears as a bronze-gray helmet with a green glow emanating from within. Picking one up increases the player's armor by 1% up to a maximum of 200% (or, in versions of Doom prior to v1.2, a much larger value).
Green security armor and blue combat armor provide different levels of protection (one third and one half of damage, respectively, are absorbed); armor bonuses do not change the type of protection currently in effect. If the player has 0% armor, then picks up one or more armor bonuses, they function as security armor.
Armor bonuses are included in the items percentage displayed at the end of each level.
| Armor bonus data | |
|---|---|
| Thing type | 2015 (decimal), 7DF (hex) |
| Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
| Radius | 20 |
| Sprite | BON2 |
| Class | Artifact Pickup |
[edit] Appearance statistics
The IWADs contain the following numbers of armor bonuses:
| Game | ITYTD and HNTR | HMP | UV and NM |
|---|---|---|---|
| Ultimate Doom | 432 | 436 | 446 |
| Doom II | 404 | 410 | 407 |
| TNT: Evilution | 308 | 298 | 302 |
| Plutonia | 93 | 93 | 93 |
[edit] Doom RPG
In Doom RPG, the armor bonus is called an armor shard. It increases the player's armor rating by 4 units.
[edit] See also
| Items from Doom and Doom II | |
|---|---|
| Health | Health bonus • Stimpack • Medikit • Supercharge |
| Armor | Armor bonus • Armor • Megaarmor |
| Powerups | Backpack • Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit |
| Keys | Keycard • Skull key |
| Weapons | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 |
| Ammo | Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shells • Box of rockets • Energy cell pack |


