Backpack
From Doom Wiki
The backpack is a powerup that doubles the player's ammo-carrying capacity. After picking up a backpack, the player is able to carry up to 400 bullets, 100 shotgun shells, 100 rockets, and 600 plasma cells at once. The backpack also gives 10 bullets, 4 shotgun shells, 1 rocket, and 20 cells when picked up (20, 8, 2, and 40 on I'm Too Young To Die and Nightmare!).
If the player picks up a subsequent backpack, he only receives the extra ammunition. A backpack can still be picked up even when the player cannot carry any more ammo of any type.
In some Doom versions having a backpack also doubles the amount gained from picking up ammo. [citation needed]
The backpack's effect lasts until the end of the episode in Doom and until the end of the game in Doom II/Final Doom.
Using the cheat code idkfa or idfa to give the player all weapons and maximum ammunition does not give the player a backpack in vanilla Doom. The backpack is the only powerup which does not have a corresponding idbehold cheat code.
Backpacks are not included in the items percentage displayed at the end of each level.
| Backpack data | |
|---|---|
| Thing type | 8 (decimal), 8 (hex) |
| Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
| Radius | 20 |
| Sprite | BPAK |
| Class | Item Pickup |
[edit] Appearance statistics
The IWADs contain the following numbers of backpacks:
| Game | ITYTD and HNTR | HMP | UV and NM |
|---|---|---|---|
| Ultimate Doom | 28 | 28 | 28 |
| Doom II | 48 | 48 | 48 |
| TNT: Evilution | 31 | 32 | 32 |
| Plutonia | 33 | 33 | 33 |
[edit] See also
| Doom items | |
|---|---|
| Health | Health bonus | Stimpack | Medikit | Soul sphere |
| Armor | Armor bonus | Security armor | Combat armor |
| Powerup | Backpack | Berserk | Invisibility | Invulnerability | Light amp | Map | Megasphere | Rad suit |
| Other | Ammo | Keys | Weapons |


