For a full list of editing tutorials, see Editing.
“A "false wall" is a two-sided linedef with a visible middle texture, often with the lower...False walls
“Usually, Doom II elevators are restricted to raise (or lower) their floor height to the one from...Advanced lift design techniques
“Deep water is an effect that allows a level designer to put false floor textures on a pit or...Making deep water
“Invisible floors is an effect that allows a level designer to put invisible solid sectors on a...Making an invisible floor
“A Superposed sector is a sector that overlays another sector of same shape. The sectors are not...Making superposed sectors
This category has only the following subcategory.
- [×] Non-vanilla editing (2 P)
Pages in category "Advanced level editing"
The following 7 pages are in this category, out of 7 total.