- The main article for this category is Lump.
“Things represent players, monsters, pick-ups, and projectiles. Inside the game, these are known...Thing
“This analysis is based on the stock REJECT lumps in the Ultimate Doom IWAD, and the same lumps...Blind spots in Doom reject tables
“Each linedef is 14 bytes long. The special value '-1' is used to indicate no sidedef, in...Linedef
“The REJECT table is a resource attached to levels which is used to speed up line-of-sight...Reject
“A sector is an area referenced by sidedefs on the linedefs. Sectors should be closed areas...Sector
“A sidedef contains the wall texture data for each linedef (though sidedefs do not reference...Sidedef
“During development of the Doom games id Software created many of the contents of the IWADs as...Lump
This category has the following 2 subcategories, out of 2 total.
Pages in category "WAD lumps"
The following 26 pages are in this category, out of 26 total.