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- The main article for this category is Lump.
“Things represent players, monsters, pick-ups, and projectiles. Inside the game, these are known...Thing
“Each linedef is 14 bytes long. The special value '-1' is used to indicate no sidedef, in...Linedef
“A sector is an area referenced by sidedefs on the linedefs. Sectors should be closed areas...Sector
“The REJECT table is a resource attached to levels which is used to speed up line-of-sight...Reject
“A sidedef contains the wall texture data for each linedef (though sidedefs do not reference...Sidedef
This category has the following 2 subcategories, out of 2 total.
Pages in category "WAD lumps"
The following 26 pages are in this category, out of 26 total.