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Community Chest 3

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Community Chest 3 is a 2007 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a Boom-compatible source port to play. It is the second sequel to Community Chest, preceded by Community Chest 2. It was one of the winners of Doomworld's Cacowards for 2007.

It was originally started in early 2005 by Andrew Stine as a ZDoom project. When progress later proved lacking, however, the project was canceled. In the summer of 2006, it was revived by Andy Leaver as a Boom project, and it was eventually released on November 22, 2007. On November 26, 2007, a hotfix was released to fix bugs in a few maps (notably MAP05: Living Hell,) along with some other changes.


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