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DoomDIVE is a native OS/2 Warp source port that uses the DIVE graphics engine (available on Warp 3 after some fixpack and in Warp 4). This allows Doom II to run either fullscreen or in an arbitrary-sized window on the OS/2 desktop.
This port was created by Juan Jose Garcia Ripoll and the audio code was written by Yuri Dario.
The source code was lost in a hard disk crash. After some time, the main porter switched to Linux and lost interest in OS/2.