John Carmack confirmed in August 2007 that Doom 4 was in the future plans of id Software. On May 7th, 2008, id announced that the development of Doom 4 had begun. At QuakeCon 2009 Todd Hollenshead mentioned that id Software will reveal new Doom 4 information at QuakeCon 2010, between 12-15 August. However, during the event it was announced that there would be no news until the following year.
An official release date for Doom 4 has not been announced.
Doom 4 is being built on id Software's id Tech 5 game engine. John Carmack has stated that the game will have better graphics than Rage, but is targeted to run at a lower framerate of 30 frames per second (on the PC version's multiplayer, it will run at 60 frames per second). Id Software also intends to make Doom 4's multiplayer mode better than Doom 3's.
On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 is "deep in development." He stated however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 is "a sequel? A reboot? A prequel?" and his response was "Gosh, that's actually an excellent question. It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those."
On June 23, 2009, ZeniMax Media, best known for Bethesda Softworks, acquired id Software and announced that all future id Software games will be published by Bethesda Softworks, Doom 4 being one (in addition to Rage and future Quake titles).
During QuakeCon 2009, Hollenshead announced that there will not be any news released for Doom 4 until the next QuakeCon in 2010. But during the beginning of QuakeCon 2010 Hollenshead said the development team was not ready to give a demonstration on the game. Tim Willits did however talk to the press in May 2010 to boast that "it'll be even more awesome than Rage."
id Software technical guru John Carmack has told OPM UK anyone expecting to wait a long time for Doom 4 will have a shorter wait than first thought. Carmack told the mag the shooter should not take as long to get out the door, unlike Rage, which was announced in 2007 at QuakeCon, and will not be out until next year, producer Tim Willits told VG247 back in May. “Well we’ve got Doom 4 going on right now below our feet here,” he said. “The Doom team are all sped up and working on this technology base – I’m not really at liberty to discuss much about it, but it’s going full steam ahead right now." He adds: “It shouldn’t take as long to ship as Rage. It’s already in the pipeline and we feel good about it.”
On August 16, 2010, id Software CEO Todd Hollenshead apologised to Stephen Totilo of Kotaku for the game not appearing at QuakeCon in 2010, before mentioning the game is being targetted for a simultaneous release on Windows, PlayStation 3 and Xbox 360, saying "That's absolutely what we're thinking."
In a 2009 interview, actor Brad Hawkins said that "I do know we are dealing with a post war/post apocalyptic event that civilians and military are fighting for their survival."
On 2012-02-29 several screenshots were leaked, these can be seen at IGDaily's website. These images, however, have been confirmed as fake by id Software's creative director Matthew Hooper via Twitter. In his tweet, Matt said "Those images have nothing to do with what you're gonna see in Doom4. When we officially show things you'll see awesome."
On March 2nd 2012 a couple of screenshots were leaked []. Those images, however have been neither confirmed nor denied as real or fakes as they've had nothing to do with what Doom 4 will look like actually. They also stated that when the official reveal is made, Doom fans will be happy.
On August 3, it is revealed that Doom 4 will be virtual reality-supported.
In 2013, It is stated that the game is now in Development Hell right after the Kotaku have announced that everything in the works was scrapped and started over again.
It is possible that Doom 4 will be a remake of Doom II, or will otherwise be set on Earth. Todd Hollenshead has made a statement which arguably supports this speculation. The comment was as follows: "Doom is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth".
Or another speculation is...
On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 was "deep in development." He stated however that the game was "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 would be "a sequel? A reboot? A prequel?" and his response was "It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those.
id's CEO (Todd Hollenshead) suggested that, like Doom II, it will take place on Earth, and will feature gameplay more akin to the original Doom games rather than the horror styled gameplay of Doom 3.
- ↑ Game Informer: John Carmack Talks Rage, id Tech 5 And More on August 3, 2007
- ↑ Shacknews: Doom 4 announced on May 7, 2008
- ↑ Shacknews: id Promises Doom 4 News at QuakeCon 2010 on August 13, 2009
- ↑ Shacknews: Doom 4 Sports Better Graphics Than Rage; Uses id Tech 5, Lower Frame Rate on July 16, 2008
- ↑ Shacknews: Doom 4 Multiplayer to Beat Doom 3's Modes on July 31, 2008
- ↑ Doomworld: Doom 4 Writer Revealed on January 16, 2009
- ↑ Doom 4: Brad Hawkins Motion Capture Interview on Feb 11, 2009
- ↑ Matt Hooper's Twitter
- ↑ McElroy, Griffin. 'Doom 4' will incorporate Oculus Rift VR tech The Verge, August 3, 2012.
- ↑ Joystiq: Doom 4 announced, id Software hiring on May 7, 2008