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The Dragon Claw rapid-fires hitscan energy bolts. Each bolt deals 4-32 damage. Single shots have perfect accuracy while continued firing is less accurate. It is very similar to Doom's chaingun in its power and speed, although unlike the chaingun, which shares ammo with the pistol, it uses its own ammunition rather than the Elven wand's.
When enhanced by a Tome of Power, its firing rate is slower and each shot costs 5 orbs instead of just one, but when a shot hits something, it splits into a ring of eight projectile spiked balls that tear through enemies. The balls deal 0-1 damage every tic they are inside an Iron Lich, and 1-8 damage every tic they are inside any other enemy; this makes the weapon very effective against large groups of non-Lich enemies.
|Dragon claw data|
2-16 (powered projectile)
|Included ammo||30 (45 on skills 1 & 5)|
|Max ammo||200 (400 with Bag of Holding)|
|Ammo type||Claw Orb|
|Shot type||Hitscan (regular)|
Projectile and Ripper (powered)
|Velocity (powered projectile)||184 map units per tic|
(6440 map units per second)
|Velocity (ripper)||14 map units per tic|
(490 map units per second)
|Shots per minute||350.0 (regular)|
BLSHIT (hitscan impact)
HRNHIT (powered impact)
|Thing type||53 (decimal), 35 (hex)|
|Sprites||WBLS (before pickup)|
ACLO (powered projectile)
|Staff||Elven Wand||Ethereal Crossbow||Dragon Claw||Hellstaff||Phoenix Rod||Firemace|
|Gauntlets of the Necromancer|