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This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.

E2M1: Kansam's Legacy is the first map of Kansam's Trial. It was designed by Kansam and uses the music track " ".

[[file: |thumb|300px|Map of **]]

Walkthrough[]

KansamsTrial-E2M1-crates

E2M1, crates

Secrets[]

  1. The first secret (sector #31) is in the blue room, between the entry door and the hole in the ceiling. You can get here the plasma gun, that fires "ni!" plasma.
  2. The second secret (sector #71) is north-west in the crate room, from the top of the north crate, open the wall and reveal a soulsphere.
  3. The third secret (sector #21) is behind a door on the north of the first dark mazy section. You can find here lots of good stuff.
  4. The fourth secret (sector #87) is in the second dark mazy section, you can see a yellowish tech wall, open it and grab the backpack.
  5. The last secret (sector #89) is on the bottom right of the fourth secret, grab cells and the light amplification visor.

Speedrunning[]

Records[]

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics[]

Map data[]

KansamsTrial-E2M1-computer

E2M1, computers

KansamsTrial-E2M1-end

E2M1, end

Things
Vertices
Linedefs
Sidedefs
Sectors

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Energy cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls
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