E2M6: Halls of the Damned (Doom)
From Doom Wiki
- This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
E2M6: Halls of the Damned is the sixth map of The Shores of Hell in Doom. It was designed by Sandy Petersen and it uses the music track "Sinister." The par time is 6:00.
The base featured in the level is likely (despite its hellish name) man-made and is perhaps supposed to resemble an underground bunker or tunnel complex such as the real Cheyenne Mountain base.
[edit] Strategy
[edit] Walkthrough
[edit] Secrets
- In the north end of the map is an octagonal grey brick room with exits in the four cardinal directions (as well as the entrance you came from in the southwest). Go through the door in the west; the area behind it counts as a secret. Beware of the crusher here.
- From the octagonal hub mentioned above, go through the door in the north. Step onto the raised platform in the next room to trigger the secret, as well as an enemy ambush.
- After getting the yellow skull key, follow the winding corridor in the east of the octagonal hub. Open the yellow door and flip the "exit" switch. It's a fake, and will lower you into another enemy-infested area. Go through the door ahead of you to get back up.
- In one of the hidden alcoves, two extra demons appear in ultra-violence on top of two other demons, rendering them immobile.
[edit] Speedrunning
[edit] Routes and tricks
[edit] Records
The Compet-N records for the map are:
[edit] Statistics
[edit] Map data
[edit] Things
[edit] External links