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E4M7: And Hell Followed (Doom)

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Knee-Deep in the Dead
The Shores of Hell
Inferno
Thy Flesh Consumed
This level occupies the map slot E4M7. For other maps which occupy this slot, see Category:E4M7.

E4M7: And Hell Followed is the seventh map of Thy Flesh Consumed in Doom. It was designed by John Anderson and uses the music track "Sinister."

Unlike the previous levels from Inferno and the rest of Thy Flesh Consumed, which are largely demonic locations, this level appears to be a UAC locale. Similar to The Shores of Hell levels, it is designed with techbase textures, with alterations or additions of hellish origin.

John Anderson originally titled the level CHIRON.WAD.[1]

OverviewEdit

The map title comes from Revelation 6:8: "And I looked, and behold a pale horse: and his name that sat on him was Death, and hell followed with him."[2]

The level is considered relatively easy compared to the rest of the levels in the episode. Due to the lower difficulty many players can beat the map without much trouble on Ultra-Violence, even from a pistol start - unlike most other Thy Flesh Consumed levels.

It is not necessary to get the blue or yellow keys in order to complete the level; the blue key is needed only to get the yellow key, the yellow key is needed only to access the secrets.

StrategyEdit

E4M7 map

Map of E4M7


WalkthroughEdit

SecretsEdit

1. Open the wall to the south in the ovoid room in the south of the map. There are several goodies to help you defeat the Baron of Hell (easy/medium) or Cyberdemon (hard) that teleports in.

2. Flipping the skull switch directly across from secret 1 opens a secret room in the stairway to the east.

3 & 4. Open the left wall inside secret 1 to reveal an invulnerability sphere. The sector it rests on counts as a secret, but due to its height it cannot be reached by normal means, and thus must be triggered by turning clipping off and walking over it or by jumping onto it (in certain source ports). The door that opens into secret 3 also counts as a secret sector, but because of its thinness it's also impossible to trigger it normally. The only way to register it is by walking over it in noclip mode.

SpeedrunningEdit

Routes and tricksEdit

RecordsEdit

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:09Marijo "Sedlo" Sedlic2004-03-10u4m7-009.zip
NM speed00:12Adam Hegyi2000-10-11n4m7-012.zip
UV max02:38Radek Pecka2001-11-24u4m7-238.zip
NM100S00:46Steffen "Rini" Udluft2000-04-27n4s7-046.zip
UV -fast02:42Radek Pecka2001-11-24f4m7-242.zip
UV -respawn01:50Radek Pecka2001-11-25r4m7-150.zip
UV Tyson06:12Radek Pecka2004-02-15t4m7-612.zip
UV pacifist00:12Jonathan Rimmer1999-06-07p4m7-012.zip

StatisticsEdit

Map dataEdit

Things258
Vertices1099
Linedefs1371
Sidedefs1981
Sectors288

ThingsEdit

MonstersITYTD and HNTRHMPUV and NM
Sergeants272728
Cyberdemons001
Spectres333
Imps393944
Demons556
Barons of Hell233
Troopers666
Cacodemons336
Lost Souls227
PowerupsITYTD and HNTRHMPUV and NM
Backpacks111
Stim packs445
Medikits886
Soul spheres112
Health bonuses355
Armor bonuses666
Green armors111
Blue armors222
Invulnerabilities112
Berserks111
Invisibilities011
Radiation suits444
Automaps111
WeaponsITYTD and HNTRHMPUV and NM
Shotguns111
Chainguns111
Rocket launchers223
Plasma guns111
Chainsaws111
BFG 9000s001
AmmunitionITYTD and HNTRHMPUV and NM
Bulk Cells114
Ammo clips111
Shells344
Rockets333
Rocket boxes6614
Energy cells222
Ammo boxes222
Shell boxes345
KeysITYTD and HNTRHMPUV and NM
Red skulls111
Yellow skulls111
Blue skulls111

ReferencesEdit

  1. Lee Killough: Doom Level Design Credits
  2. http://www.biblegateway.com/passage/?search=Revelation%206:8&version=KJV

External linksEdit

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