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Ultimate Doom maps
|Knee-Deep in the Dead|
|The Shores of Hell|
- This level occupies the map slot E4M7. For other maps which occupy this slot, see Category:E4M7.
Unlike the previous levels from Inferno and the rest of Thy Flesh Consumed, which are largely demonic locations, this level appears to be a UAC locale. Similar to The Shores of Hell levels, it is designed with techbase textures, with alterations or additions of hellish origin.
John Anderson originally titled the level CHIRON.WAD.
The map title comes from Revelation 6:8: "And I looked, and behold a pale horse: and his name that sat on him was Death, and hell followed with him."
The level is considered relatively easy compared to the rest of the levels in the episode. Due to the lower difficulty, many players can beat the map without much trouble on Ultra-Violence, even from a pistol start - unlike most of the other Thy Flesh Consumed levels.
It is not necessary to get the blue or yellow keys in order to complete the level; the blue key is needed only to get the yellow key, and the yellow key is needed only to access the secrets.
Take the first left, go up the stairs, then the first left again. Clear out the large room at the end of this corridor, then find the red skull key on the ledge, then backtrack to the starting area. Go through the red door, fall into the slime river and follow it left (west). Open the red bars, go up the lift, kill all the enemies in this room and press the switch (listen to hear you switched it), then jump down, go across the bridge that raises and press the exit switch that also raises.
2. Flipping the skull switch directly across from secret 1 opens a secret room in the stairway to the east.
3 & 4. Open the left wall inside secret 1 to reveal an invulnerability sphere. The sector it rests on counts as a secret, but due to its height it cannot be reached by normal means, and thus must be triggered by turning clipping off and walking over it or by jumping onto it (in certain source ports). The door that opens into secret 3 also counts as a secret sector, but because of its thinness it's also impossible to trigger it normally. The only way to register it is by walking over it in noclip mode.
Other Points Of Interest
The two skull switches in secret #2 open the two doors leading to this area, even though you can open these doors manually.
The switch that raises the final bridge doesn't animate when flipped.
Routes and tricks
The Compet-N records for the map are:
|UV speed||00:09||Marijo "Sedlo" Sedlic||2004-03-10||u4m7-009.zip|
|NM speed||00:12||Adam Hegyi||2000-10-11||n4m7-012.zip|
|UV max||02:38||Radek Pecka||2001-11-24||u4m7-238.zip|
|NM100S||00:46||Steffen "Rini" Udluft||2000-04-27||n4s7-046.zip|
|UV -fast||02:42||Radek Pecka||2001-11-24||f4m7-242.zip|
|UV -respawn||01:50||Radek Pecka||2001-11-25||r4m7-150.zip|
|UV Tyson||06:12||Radek Pecka||2004-02-15||t4m7-612.zip|
|UV pacifist||00:12||Jonathan Rimmer||1999-06-07||p4m7-012.zip|
|Monsters||ITYTD and HNTR||HMP||UV and NM|
|Barons of Hell||2||3||3|
|Powerups||ITYTD and HNTR||HMP||UV and NM|
|Weapons||ITYTD and HNTR||HMP||UV and NM|
|Ammunition||ITYTD and HNTR||HMP||UV and NM|
|Keys||ITYTD and HNTR||HMP||UV and NM|
- ↑ Lee Killough: Doom Level Design Credits
- ↑ http://www.biblegateway.com/passage/?search=Revelation%206:8&version=KJV