E4M8: Unto the Cruel (Doom)
From Doom Wiki
Ultimate Doom maps
|
|---|
| Knee-Deep in the Dead |
| The Shores of Hell |
| Inferno |
- This level occupies the map slot E4M8. For other maps which occupy this slot, see Category:E4M8.
E4M8: Unto The Cruel is the final map of Thy Flesh Consumed in Doom. It was designed by Shawn Green and uses the music track "Demons on the Prey."
Contents |
[edit] Overview
Unlike Shores of Hell and Inferno, the level does not automatically end upon the death of the boss. Her death, however, will lower the center which you can walk into to exit. You can instead choose to also kill the other monsters if you wish.
[edit] Strategy
Relatively easy compared to the rest of the levels in the Episode, as you can beat without too much difficulty on Ultra-Violence, even if you warp in and start with the fist and pistol.
After killing the four imps, the door below is activiated by a switch. Open up the door, but do not proceed through it yet, as you cannot open it from the other side. Instead, making a gunfire sound (i.e. punching your fist) to alert the enemies, and then retreat. Open up the door from time to time in order to pick off former humans that walk through, and grab their ammo.
The tricky part is when you go through the teleporter. The new area is pretty open, exposing you to considerable fire, so it is advised that you get inside as quickly as possible.
The boss battle area has plenty of ammo and health, and there is ample places to hide since you can retreat to the previous area that you cleared out. While initiating monster infighting may cause you to take some damage at first from the Spider Mastermind's chaingun, it is worth it since that will take care of the Barons of Hell.
[edit] Walkthrough
[edit] Secrets
- The area you start in contains six alcoves along the outer wall with tortured corpses in them. Press the use key on the left center one to open a nearby secret item cache.
[edit] Speedrunning
[edit] Routes and tricks
[edit] Records
The Compet-N records for the map are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 00:49 | Andy Kempling | 1999-06-22 | u4m8-049.zip | |
| NM speed | 01:05 | Adam Hegyi | 2000-01-05 | n4m8-105.zip | |
| UV max | 02:20 | Radek Pecka | 2001-09-19 | u4m8-220.zip | |
| NM100S | 01:14 | Adam Hegyi | 2000-05-01 | n4s8-114.zip | |
| UV -fast | 02:44 | Radek Pecka | 2001-09-16 | f4m8-244.zip | |
| UV -respawn | |||||
| UV Tyson | 05:14 | Xit Vono | 2003-05-18 | t4m8-514.zip | |
| UV pacifist | 01:27 | Radek Pecka | 2004-02-14 | p4m8-127.zip |
[edit] Statistics
[edit] Map data
| Things | 315 |
| Vertices | 1158 |
| Linedefs | 1280 |
| Sidedefs | 1908 |
| Sectors | 223 |
[edit] Things
| Monsters | ITYTD and HNTR | HMP | UV and NM |
|---|---|---|---|
| Spider Masterminds | 1 | 1 | 1 |
| Sergeants | 17 | 34 | 48 |
| Spectres | 0 | 0 | 7 |
| Imps | 6 | 11 | 13 |
| Demons | 2 | 6 | 7 |
| Barons of Hell | 2 | 4 | 11 |
| Troopers | 21 | 16 | 14 |
| Cacodemons | 2 | 7 | 5 |
| Lost Souls | 2 | 8 | 14 |
| Powerups | ITYTD and HNTR | HMP | UV and NM |
| Backpacks | 1 | 1 | 1 |
| Stim packs | 12 | 12 | 12 |
| Medikits | 11 | 11 | 11 |
| Soul spheres | 3 | 3 | 3 |
| Blue armors | 2 | 2 | 2 |
| Berserks | 1 | 1 | 1 |
| Invisibilities | 1 | 1 | 1 |
| Radiation suits | 0 | 2 | 2 |
| Light goggles | 1 | 1 | 1 |
| Weapons | ITYTD and HNTR | HMP | UV and NM |
| Shotguns | 1 | 1 | 1 |
| Chainguns | 1 | 1 | 1 |
| Rocket launchers | 2 | 2 | 2 |
| Plasma guns | 2 | 2 | 2 |
| BFG 9000s | 1 | 1 | 1 |
| Ammunition | ITYTD and HNTR | HMP | UV and NM |
| Bulk Cells | 9 | 9 | 9 |
| Shells | 14 | 14 | 14 |
| Rocket boxes | 9 | 9 | 9 |
| Ammo boxes | 11 | 11 | 11 |
| Shell boxes | 2 | 2 | 2 |
| Keys | ITYTD and HNTR | HMP | UV and NM |
| Red skulls | 1 | 1 | 1 |
| Yellow skulls | 1 | 1 | 1 |


