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E5M1: Logos Anomaly (Doom: The Lost Episode)

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The player controls the same unnamed Marine, that was in Ultimate Doom. The entire map is composed of 13 (may be inaccurate) sectors filled imps, zombies, sergeants, demons and lost souls. Just before the character appears two keys - yellow and blue. What's interesting - in some places on the floor does not have a texture - just visible in the background. If you decide to play the ultra-violence skill level, can greatly regret - the level of difficulty just crazy >:)

E5M1





Demonstration of full map level from XWE 1.16 utility





Screenshot Doom 20140628 200738




Player spawn point (show in the up picture)




Screenshot Doom 20140628 203355



The battle with a Cacodemon in "hell" space using double-barrel shotgun (brutal mod is not used, it really is not fake; The first appearance of the walls with holes)




Screenshot Doom 20140628 203634



The new door texture




Screenshot Doom 20140628 203649




Again, open view of background in th floor




Screenshot Doom 20140628 203708



Strange bug with black place (does not display characters, does not display weapons and items)




Screenshot Doom 20140628 203716



Famous rising platform smooth moved into the fifth episode




Screenshot Doom 20140628 203731



Exit in the map (behind the current position the player has a red key, this is the first case where in the first episode, at the initial map the player can collect all three keys)


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