Editing utility
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An editing utility, often called an editor, is a program that allows a user to create or modify portions of the games using or based on the Doom engine.
Doom is recognized as one of the earliest games to explicitly support the modification of the game for the extension of gameplay, through the use of arbitrary WAD files (PWADs). With all the technical information now known about the Doom games, Heretic and Hexen, it is possible to modify nearly anything and everything within the Doom environment. Some of the utilities that enable this are listed below.
Contents |
Level editors
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DOS
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- Doom Construction Kit
- DeeP
- DeePsea
- DETH
- DEU
- DMapEdit
- Doom Editor - The Real Thing
- Edmap
- RHEU
- WADED
- ZETH
Windows
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- DeePsea
- Doom Builder
- Doom Builder 2
- DoomCAD
- eXtendable WAD Editor (XWE)
- RHEU
- Simple Doom Editor
- SLADE
- WadAuthor
- WinDEU
Java
Edit
Macintosh
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Unix/Unix-like
Edit
OS/2
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Node builders
Edit
DOS
Edit
Windows
Edit
MacOS/MacOSX
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Unix/Unix-like
Edit
OS/2
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Reject map builders
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DOS
Edit
WAD editors
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DOS
Edit
Windows
Edit
Macintosh
Edit
Unix/Unix-like
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WAD convertors
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DOS
Edit
Windows
Edit
Macintosh
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Binary editors
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DOS
Edit
Windows
Edit
Macintosh
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Scripting utilities
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DOS
Edit
Windows
Edit
Unix/Unix-like
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LMP editors
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DOS
Edit
Windows
Edit
Unix/Unix-like
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Miscellaneous editors
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DOS
Edit
Windows
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Unix/Unix-like
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See also
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References
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External links
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- MacFury.com, Doom utilities for the Macintosh