Energy cell pack
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- For the Strife item, see Energy pack.

Added by RadiusAn energy cell pack is a "battery" of plasma cells, shaped like a large black and gray car battery, that serves as the larger ammo container for the plasma gun and the BFG9000. It contains 5 energy cells (which have twice the usual amount of energy on the I'm Too Young To Die and Nightmare! skill levels). Each BFG shot consumes 2 whole cells in one shot (or 1 on NM and ITYTD), while the plasma gun empties one cell with 20 shots. So, one pack can provide 100 plasma rifle shots, or two and a half BFG shots.
Each shot from the plasma gun does 5-40 hit points of damage, determined using Doom's pseudorandom number generator. BFG damage calculations are more complex; a direct hit inflicts 100-800 points, after which additional energy damage is discharged, that can take the total damage into the thousands of hit points.
| Energy cell pack data | |
|---|---|
| Thing type | 17 (decimal), 11 (hex) |
| Appears in | Registered Doom The Ultimate Doom Doom II/Final Doom |
| Radius | 20 |
| Sprite | CELP |
| Class | Ammo Pickup |
Appearance statistics
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The IWADs contain the following numbers of energy cell packs:
| Game | ITYTD and HNTR | HMP | UV and NM |
|---|---|---|---|
| The Ultimate Doom | 48 | 43 | 45 |
| Doom II | 46 | 49 | 49 |
| TNT: Evilution | 59 | 52 | 51 |
| Plutonia | 101 | 103 | 103 |
See also
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| Ammo in Doom and Doom II | |||
|---|---|---|---|
| Clip | 4 shotgun shells | Rocket | Energy cell |
| Box of bullets | Box of shotgun shells | Box of rockets | Energy cell pack |