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File:BLDYBRRL.WAD

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BLDYBRRL.WAD (file size: 45 KB, MIME type: unknown/unknown)

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[edit] Summary

Bloody Barrels by The Green Herring 12/24/2007 (Requires Doom II.)

This is a quick demonstration .WAD made in a couple of minutes intended to show off an interesting visual glitch with barrels and crushing ceilings: when any barrels are crushed before they can complete their explosion animations, they will leave bloody remains behind, just like a player or monster. Activate the crusher by walking over the silver touchplate to see the glitch.

Created with Doom Builder version 1.68 build 385.

[edit] Licensing

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
Subject to disclaimers.

File history

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Date/TimeThumbnailDimensionsUserComment
current00:14, December 25, 2007No thumbnail (45 KB)TheGreenHerring (Talk | contribs) (modified slightly (rocks outside building made hidden))
23:58, December 24, 2007No thumbnail (45 KB)TheGreenHerring (Talk | contribs) ('''Bloody Barrels''' by The Green Herring 12/24/2007 (Requires Doom II.) This is a quick demonstration .WAD made in a couple of minutes intended to show off an interesting visual glitch with barrels and [[crushing ceiling)
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