File:BLDYBRRL.WAD
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BLDYBRRL.WAD (file size: 45 KB, MIME type: unknown/unknown)
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[edit] Summary
Bloody Barrels by The Green Herring 12/24/2007 (Requires Doom II.)
This is a quick demonstration .WAD made in a couple of minutes intended to show off an interesting visual glitch with barrels and crushing ceilings: when any barrels are crushed before they can complete their explosion animations, they will leave bloody remains behind, just like a player or monster. Activate the crusher by walking over the silver touchplate to see the glitch.
Created with Doom Builder version 1.68 build 385.
[edit] Licensing
| Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. Subject to disclaimers. |
File history
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(Latest | Earliest) View (previous 50) (next 50) (20 | 50 | 100 | 250 | 500)| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 00:14, December 25, 2007 | No thumbnail | (45 KB) | TheGreenHerring (Talk | contribs) | (modified slightly (rocks outside building made hidden)) |
| 23:58, December 24, 2007 | No thumbnail | (45 KB) | TheGreenHerring (Talk | contribs) | ('''Bloody Barrels''' by The Green Herring 12/24/2007 (Requires Doom II.) This is a quick demonstration .WAD made in a couple of minutes intended to show off an interesting visual glitch with barrels and [[crushing ceiling) |
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