- This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Slige Control is the third map of Community Chest 2. It was designed by Ian "The Flange Peddler" Cunnings. The name refers to the random map generator Slige. (See Inspiration and development.)
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- At the south of the map, a portion of the southern wall has a tinge of green, unlike the rest of the wall. Open it to find a blur artifact. (sector 20)
Speedrunning[]
Current records[]
The records for the map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 03:10 | Jochen Schneidau (Angus Thermopyle) | 2004-12-14 | cc2lmps.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 209 |
Vertexes | 2488 |
Linedefs | 2800 |
Sidedefs | 4494 |
Sectors | 389 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | |||
Arch-Viles | |||
Barons of Hell | |||
Cacodemons | |||
Chaingunners | |||
Commander Keens | |||
Cyberdemons | |||
Demons | |||
Hell Knights | |||
Icon of Sin | |||
Imps | |||
Lost Souls | |||
Mancubi | |||
Pain Elementals | |||
Revenants | |||
Sergeants | |||
Spectres | |||
Spider Masterminds | |||
Troopers | |||
Wolfenstein SS | |||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | |||
Backpacks | |||
Berserk packs | |||
Blue armors | |||
Computer maps | |||
Green armors | |||
Health bonuses | |||
Invisibilities | |||
Invulnerabilities | |||
Light goggles | |||
Medikits | |||
Megaspheres | |||
Radiation suits | |||
Soul Spheres | |||
Stimpacks | |||
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | |||
Shotguns | |||
Super shotguns | |||
Chainguns | |||
Rocket launchers | |||
Plasma rifles | |||
BFG 9000s | |||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | |||
Bullet boxes | |||
Shells | |||
Shell boxes | |||
Rockets | |||
Rocket boxes | |||
Cells | |||
Bulk cells | |||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | |||
Blue skulls | |||
Red cards | |||
Red skulls | |||
Yellow cards | |||
Yellow skulls |
Inspiration and development[]
The name of this map is derived from the fact that this map was originally designed for a 2003 contest at Doomworld run by Owen "Sarge Baldy" Lloyd, where participants would be assigned Slige levels, and then tasked with detailing them, keeping the original structures but making them look nothing like the originals. Cunnings was one of the participants who finished and submitted an entry. It had five successful entries, and a compilation wad was made. However, it was rejected for submission to the idgames archive for violating the Wad Rule banning the use of auto-generated Slige levels, regardless of the nature of the contest. Despite this decision, in 2007, the Tuning Contest WAD, the result of a similar contest involving a map created by Oblige, another random map generator (many entries of which also look nothing like the original,) was accepted into the archives. The Slige modification contest wad appears to no longer have any copies available online.
As Community Chest 2 was nearing completion, there were a few empty slots remaining, including MAP03 and MAP20. Cunnings would fill these slots with his SLIGE modification contest entry, and the previously unreleased Enigma, respectively.
External links[]
- slige modification contest, the Doomworld thread for the contest this level was designed for
- Community Chest 2 demos at the Doomed Speed Demos Archive