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E1m1wik1.lmp

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How to get 3x100% on E1M1: Hangar (ITYTD). Recorded with PrBoom+ 2.4.8.1 using Collector's Edition IWAD, -complevel 3. Plays back in Doom95 and in vanilla Ultimate Doom. Length: 7:26.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
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  • E1M1: Hangar (Doom)

    E1M1: Hangar is the first map of Knee-Deep in the Dead in Doom. It was designed by John Romero...

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File history

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Date/TimeDimensionsUserComment
current00:38, April 1, 2008 (63 KB)Ryan W (Talk | contribs)Redone from scratch to remove ''all'' jack-in-the-boxing and completely block imp fireballs from reaching the player.
00:00, April 1, 2008 (22 KB)Ryan W (Talk | contribs)housekeeping: sort demo revisions with *MediaWiki*'s versioning system instead of the system I scribbled down one day, to avoid confusing future editors
23:52, March 31, 2008 (17 KB)Ryan W (Talk | contribs)housekeeping: sort demo revisions with *MediaWiki*'s versioning system instead of the system I scribbled down one day, to avoid confusing future editors
23:48, March 31, 2008 (14 KB)Ryan W (Talk | contribs)housekeeping: sort demo revisions with *MediaWiki*'s versioning system instead of the system I scribbled down one day, to avoid confusing future editors
00:15, September 25, 2005 (12 KB)Ryan W (Talk | contribs)How to get 3x100% on E1M1 (ITYTD).

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