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E1m1wik4.lmp(file size: 308 KB, MIME type: unknown/unknown)
Warning: This file may contain malicious code; by executing it your system may be compromised.

How to get 3x100% on E1M1: Hangar (UV). Recorded with PrBoom+ 2.4.8.1 using Collector's Edition IWAD, -complevel 3. Plays back in Doom95 and in vanilla Ultimate Doom. Length: 36:55.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
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  • E1M1: Hangar (Doom)

    E1M1: Hangar is the first map of Knee-Deep in the Dead in Doom. It was designed by John Romero...

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File history

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Date/TimeDimensionsUserComment
current00:41, April 1, 2008 (308 KB)Ryan W (Talk | contribs)Redone from scratch to avoid undetectable infighting in the zig-zag room, remove shotgunless jack-in-the-boxing (yuck), and prevent all conceivable damage from the sniper imps.
00:01, April 1, 2008 (114 KB)Ryan W (Talk | contribs)housekeeping: sort demo revisions with *MediaWiki*'s versioning system instead of the system I scribbled down one day, to avoid confusing future editors
23:57, March 31, 2008 (165 KB)Ryan W (Talk | contribs)housekeeping: sort demo revisions with *MediaWiki*'s versioning system instead of the system I scribbled down one day, to avoid confusing future editors
00:17, September 25, 2005 (19 KB)Ryan W (Talk | contribs)How to get 3x100% on E1M1 (UV).

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