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E1m5wik3.lmp

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How to get 3x100% on E1M5: Phobos Lab (HMP). Recorded with PrBoom+ 2.4.8.1 using Collector's Edition IWAD, -complevel 3. Plays back in Doom95 and in vanilla Ultimate Doom. Length: 70:42.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
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  • E1M5: Phobos Lab (Doom)

    E1M5: Phobos Lab is the fifth map of Knee-Deep in the Dead in Doom. It was designed by John...

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Date/TimeDimensionsUserComment
current02:08, May 22, 2008 (586 KB)Ryan W (Talk | contribs)use blocking linedefs better, exploit REJECT anomalies, eliminate jack-in-the-boxing vs multiple enemies, use blur artifact to protect player at yellow door, avoid rocket usage with v. small margin for error, remove timed barrel frags, expose player to fe
17:31, March 8, 2006 (123 KB)Ryan W (Talk | contribs)How to get 3x100% on E1M5: Phobos Lab (HMP).  Recorded with PrBoom 2.2.6 using Collector's Edition IWAD, <tt>-complevel 1</tt>.  Plays back in Doom95 and vanilla. {{GFDL}}

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