- This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Sickbay (called Lab/Sickbay on the TeamTNT website) is the seventh level of Icarus: Alien Vanguard, set inside of the sickbay of the exploration cruiser, Icarus. It was designed by Tom Grieve.
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- If you get on the blue key's pedestal from the front (east), a lift will activate in the southeastern corner of the room. At the top is a partial invisibility (sector 131).
- In the storage room, the crate stack east of the backpack is thinner than the rest. Activating it like a switch will cause the stack behind you (sector 86) to act like a lift, letting you pick up the backpack.
Speedrunning[]
Current records[]
The records for the map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:39 | Graham "Grazza" Burgess | 2004-01-10 | icar_gb1.zip | |
NM speed | 03:08 | Donatas Tamonis | 2004-02-17 | icn_dt1.zip | |
UV max | 02:51 | Graham "Grazza" Burgess | 2004-01-11 | icar_gb1.zip | |
NM100S | |||||
UV -fast | 07:20 | Roger Moraga | 1997-02-28 | icgmdemo.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV max TAS | 02:44 | Andy Olivera | 1999-12-29 | icuvlmps.zip |
Statistics[]
Map data[]
Things | 220 |
Vertices | 1026 |
Linedefs | 1251 |
Sidedefs | 1033 |
Sectors | 303 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 3 | 4 | 5 |
Troopers | 4 | 6 | 8 |
Chaingunners | 1 | 1 | 1 |
Demons | 3 | 6 | 7 |
Spectres | 0 | 0 | 3 |
Imps | 5 | 8 | 11 |
Cacodemons | 2 | 4 | 5 |
Hell knights | 2 | 3 | 4 |
Arachnotrons | 2 | 3 | 4 |
Mancubi | 1 | 2 | 4 |
Lost souls | 0 | 0 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Super shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Clips | 3 | 3 | 3 |
Bullet boxes | 1 | 1 | 1 |
Shells | 2 | 2 | 2 |
Shell boxes | 2 | 2 | 2 |
Rocket boxes | 8 | 8 | 8 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Berserks | 1 | 1 | 1 |
Medikits | 4 | 1 | 1 |
Stimpacks | 6 | 9 | 9 |
Health bonuses | 18 | 18 | 18 |
Green armors | 1 | 1 | 1 |
Armor bonuses | 22 | 22 | 22 |
Invisibilities | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue keycards | 1 | 1 | 1 |
Yellow keycards | 1 | 1 | 1 |
Red keycards | 1 | 1 | 1 |