- This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: The Moat (called Mount Mentzer on the TeamTNT website) is the ninth level of Icarus: Alien Vanguard. It was designed by David "Mentzer" Hill.
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- Once you get the red key, run up to the newly-revealed lift and you will hear a door open. Go back to the other lift and reenter the hallway you came from. In the darkened part of the hall, you will find a new alcove (sector 74) containing a backpack.
Speedrunning[]
Current records[]
The records for the map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | 02:28 | Donatas Tamonis | 2004-02-21 | icn_dt1.zip | |
UV max | 03:26 | Jason Henry | 1998-12-28 | ic09-326.zip | |
NM100S | |||||
UV -fast | 07:10 | Roger Moraga | 1997-04-01 | icgmdemo.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV max TAS | 02:56 | Andy Olivera | 1999-12-31 | icuvlmps.zip |
Statistics[]
Map data[]
Things | 193 |
Vertices | 1155 |
Linedefs | 973 |
Sidedefs | 531 |
Sectors | 203 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 22 | 27 | 29 |
Chaingunners | 2 | 6 | 6 |
Arch-viles | 0 | 0 | 1 |
Imps | 9 | 23 | 24 |
Cacodemons | 2 | 4 | 5 |
Hell knights | 4 | 4 | 4 |
Barons of hell | 0 | 3 | 2 |
Revenants | 0 | 0 | 3 |
Mancubi | 1 | 3 | 2 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 0 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Clips | 3 | 3 | 3 |
Bullet boxes | 2 | 2 | 2 |
Shells | 7 | 6 | 6 |
Shell boxes | 3 | 3 | 3 |
Rockets | 5 | 5 | 5 |
Rocket boxes | 5 | 1 | 1 |
Energy cells | 1 | 4 | 1 |
Bulk cells | 0 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Medikits | 14 | 8 | 8 |
Stimpacks | 6 | 6 | 6 |
Soul spheres | 0 | 1 | 1 |
Green armors | 2 | 2 | 2 |
Invisibilities | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 8 | 8 | 8 |