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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.


The Fistula (MAP07 in Xbox, MAP06 in PSX) is a map that is part of the Master Levels for Doom II. It was designed by Christen David "Chris" Klie, and is contained in the file FISTULA.WAD.

Walkthrough[]

MasterLevels Fistula map

Map of The Fistula for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. (sector 107)

Speedrunning[]

Current records[]

The records for the original map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV max 03:20 Ledmeister 2000-09-26 fist_320.zip

Statistics[]

Map data[]

Things 195
Vertexes 728
Linedefs 905
Sidedefs 1254
Sectors 172

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Arch-viles 1 1 1
Cacodemons 0 0 1
Demons 2 3 3
Heavy weapon dudes 0 1 3
Imps 11 26 34
Pain elementals 1 1 1
Shotgun guys 16 21 21
Spectres 0 0 1
Zombiemen 20 23 23
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 18 18 18
Blue armors 1 1 1
Green armors 1 1 1
Health bonuses 15 15 15
Medikits 5 5 5
Megaspheres 1 1 1
Stimpacks 7 7 7
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 1 1 1
Bullet boxes 3 3 3
Shells 6 6 6
Shell boxes 4 4 4
Rockets 2 2 2
Rocket boxes 2 2 2
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Red skulls 1 1 1
Yellow skulls 1 1 1

Trivia[]

In medicine, a fistula is an abnormal connection or passageway between two epithelium-lined organs or vessels that normally do not connect.

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