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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Perdition's GateMAP01

MAP01: UAC main lobby, shipping and receiving/Main gate is the first map of Perdition's Gate. The Music Track it uses is "Time".

There is no plot specifically for this map.

Walkthrough[]

Firstly turn around and enter the gate house to find a shotgun guarded by a zombie.

That done head south and around the side of the building where you will find the main entrance to the building to your right or a small door straight ahead of you.

If you choose the main entrance, clear out the zombies and head down the right side to find the blue key on skills 1-3.

If you choose the small door, you'll emerge into a rec room. Clear out the zombies and take a right into the main corridor to come out on the left side of the main entrance.

If you are playing on skills 4 or 5, the blue key is in a different place; Go to the main entrance, take the right corridor and when you emerge into the large area with the water feature make a right to be presented with a small door leading to the delivery area. The blue key rests on top of a small box you can reach from ground level.

Blue key in hand leave the storage area and go down past the corridor back to the main entrance and up on to the raised platform at the opposite end of the room staffed by numerous zombies. Here you will find a lift that takes you up to the ledges surrounding the room.

Take the lift to the upper ledge where you will find the blue door right in front of you.

Head up the long staircase, and you will find the exit at the top.

Secrets[]

1. Where you find the blue key on skills 1-3 (the corridor down the right side of the main entrance) is a very slightly offset wall. Behind it is a secret room containing some bullets and shells.

2. Behind the screen in the rec room is a switch that opens a secret area outside the UAC facility. Shoot the screen to make it raise up, revealing said switch.

Head back outside to just in front of the passage way leading to the main entrance where you should find a part of the barrier around the facility is low enough for you to climb over. Take a right to find the newly opened secret area, containing combat armor.

To get back into the UAC facility from the outside, there is a small step you can climb on.

Speedrunning[]

Current records[]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 0:20 4shockblast http://doomedsda.us/lmps/collections/pg_lmps.zip PRBoom v2.5.1.4cl2
NM speed 0.28 Kraflab http://doomedsda.us/lmps/collections/pg_lmps.zip PRBoom v2.5.1.4cl2
UV max 1:02 4shockblast http://doomedsda.us/lmps/collections/pg_lmps.zip PrBoom v2.5.1.2
NM100S 0:35 4shockblast http://doomedsda.us/lmps/collections/pg_lmps.zip PrBoom v2.5.1.2
UV -fast 1:05 4shockblast http://doomedsda.us/lmps/collections/pg_lmps.zip PrBoom v2.5.1.2
UV -respawn
UV Tyson 1:41 Kraflab http://doomedsda.us/lmps/collections/pg_lmps.zip PrBoom v2.5.1.2
UV pacifist 0:24 4shockblast http://doomedsda.us/lmps/collections/pg_lmps.zip PrBoom v2.5.1.2

Miscellaneous demos[]

Run Time Player Date File Notes
.zip

Statistics[]

Things[]

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 35 43 47
Shotgun guy 9 12 16
Heavy weapon dude 0 0 0
Imp 1 1 1
Lost soul 0 0 0
Demon 0 0 0
Spectre 0 0 0
Revenant 0 0 0
Cacodemon 0 0 0
Pain elemental 0 0 0
Hell knight 0 0 0
Baron of Hell 0 0 0
Arachnotron 0 0 0
Mancubus 0 0 0
Arch-vile 0 0 0
Spiderdemon 0 0 0
Cyberdemon 0 0 0
Wolfenstein SS 0 0 0
Commander Keen 0 0 0
Final Boss 0 0 0
Powerups 1-2 3 4-5
Armor bonus 0 0 0
Armor 1 1 1
Megaarmor 1 1 1
Megasphere 0 0 0
Supercharge 0 0 0
Medikit 4 4 4
Stimpack 7 7 7
Health bonus 4 4 4
Berserk 0 0 0
Backpack 0 0 0
Computer area map 0 0 0
Invulnerability 0 0 0
Light amplification visor 0 0 0
Partial invisibility 0 0 0
Radiation shielding suit 0 0 0
Weapons 1-2 3 4-5
Chainsaw 0 0 0
Shotgun 1 1 1
Super shotgun 0 0 0
Chaingun 0 0 0
Rocket launcher 0 0 0
Plasma gun 0 0 0
BFG9000 0 0 0
Ammunition 1-2 3 4-5
Clip 0 0 0
Box of bullets 1 1 1
4 shotgun shells 6 6 6
Box of shotgun shells 1 1 1
Rocket 0 0 0
Box of rockets 0 0 0
Energy cell 0 0 0
Energy cell pack 0 0 0
Keys 1-2 3 4-5
Blue keycard 1 1 1
Blue skull key 0 0 0
Red keycard 0 0 0
Red skull key 0 0 0
Yellow keycard 0 0 0
Yellow skull key 0 0 0
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