- This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: Fireworks is the fourth map of Requiem. It was designed by Matthias Worch, and uses the music track "Somewhere Over the Horizon" by Mark Klem.
Description[]
According to both the text file and the Requiem info pack:
- Another outpost of hell, surrounded by a field of lava. Your mission is as simple as always: Don't die...
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- When you enter the north of the building, look behind the spectres at the east, and you will notice a skull switch on the wall. Shoot it, and a door will open to the west, leading to a backpack. (sector 99) Note that if you raise the stairway and reach the switch at the apex, the other switch will be closed off, and this secret will become inaccessible if you have not opened it already.
- At the east of the building, in the corridor where the switch to access the blue skull is found, the sides of the corridor have metal plates bearing a pentagram, a devil face, and an upside-down cross. The northwest portion of the wall, however, does not. Open it to find a secret passageway, and then open the wall at the end to access the chaingunners' cage from earlier, as well as security armor. (sector 55)
Bugs[]
Because a berserk pack is locked away in the inaccessible Deathmatch portion of the level, it is impossible to get 100% items on this map.
Areas / screenshots[]
Speedrunning[]
Current records[]
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:29 | Xit Vono | 2002-12-14 | rq04-129.zip | |
NM speed | |||||
UV max | 04:07 | Xit Vono | 2002-07-10 | rq04-407.zip | |
NM100S | |||||
UV -fast | 06:59 | Xit Vono | 2002-05-01 | rf04-659.zip | |
UV -respawn | 12:35 | Xit Vono | 2001-08-25 | rr041235.zip | |
UV Tyson | 31:02 | Xit Vono | 2004-04-05 | rt043102.zip | |
UV pacifist |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 330 |
Vertexes | 2118 |
Linedefs | 2455 |
Sidedefs | 4576 |
Sectors | 293 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Cacodemons | 4 | 5 | 7 |
Chaingunners | 9 | 10 | 12 |
Demons | 7 | 9 | 11 |
Hell Knights | 4 | 6 | 9 |
Imps | 19 | 25 | 29 |
Lost Souls | 6 | 0 | 0 |
Pain Elementals | 0 | 2 | 2 |
Sergeants | 6 | 8 | 6 |
Spectres | 14 | 17 | 17 |
Troopers | 3 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 |
Health bonuses | 4 | 4 | 4 |
Medikits | 6 | 6 | 6 |
Stimpacks | 15 | 15 | 15 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | 1 | 1 | 1 |
Shotguns | 2 | 2 | 2 |
Super shotguns | 2 | 2 | 2 |
Rocket launchers | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | 13 | 13 | 13 |
Bullet boxes | 2 | 2 | 2 |
Shells | 33 | 33 | 33 |
Shell boxes | 3 | 3 | 3 |
Rockets | 4 | 4 | 4 |
Cells | 2 | 2 | 2 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |
Trivia[]
Southeast of the building, the words "Would you die for this?" can be seen on the automap. This phrase also appeared in Memento Mori II MAP10: Clear for Death.