- This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: The Bridge is the second map of Memento Mori. It was designed by David Davidson, and uses the music track "Dreadnaught" by Mark Klem.
Description[]
According to Memento Mori info pack:
Level 2 for Mr. Obtic himself: Denis Moeller (did I spell it right)? :)
Yes, you did. :) (Denis)
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[]
Open the door in front of you, and run onto the lift. Rush toward the north to open the northern door, and travel through the hallway, opening the lion door, until you find a pair of switches. Flip the western one, and head upstairs. Take the lift down and grab the yellow key. Backtrack to the central area and open the western, yellow door. Run all the way across the bridge, open the door, grab the blue key, and return to the nexus. Open the blue door to the northeast, and head to the northeast section of the tunnel. Flip the switch to open two compartments, and grab the red key in the southern one. Leave the tunnel and open the red bars. Ride the lift, open the eastern door, and run across the bridge, opening the door to the east. Press the switch.
Secrets[]
- Upon taking the lift up after the red key bars, you will find a glowing arrow pointing south at one of the windows. Lower the wall here, and then open the wall with metal bars on it to reveal a secret passageway (sector 29) with a sergeant in it, leading to another room containing a soul sphere, guarded by another sergeant. Follow the path (to encounter a third sergeant on medium and hard skill levels) and open the door to return to the start of the level.
Areas / screenshots[]
Speedrunning[]
Current records[]
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:14 | Adam Williamson | 2001-03-26 | mm02-114.zip | |
NM speed | 02:32 | Casey Alvis | 2003-03-29 | mm02n232.zip | |
UV max | 02:37 | Chris "Ryback" Ratcliff | 2002-03-12 | mm02-237.zip | |
NM100S | |||||
UV -fast | 03:11 | Chris "Ryback" Ratcliff | 2003-03-27 | mm02f311.zip | |
UV -respawn | 04:13 | Casey Alvis | 2002-03-28 | mm02r413.zip | |
UV Tyson | 12:04 | Xit Vono | 2001-07-20 | mm021204.zip | |
UV pacifist | 01:33 | Adam Williamson | 2003-04-04 | mm02p133.zip |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 222 |
Vertices | 808 |
Linedefs | 1003 |
Sidedefs | 1436 |
Sectors | 171 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Demons | 2 | 12 | 19 |
Imps | 5 | 23 | 25 |
Shotgun guys | 7 | 23 | 23 |
Spectres | 0 | 5 | 8 |
Zombiemen | 28 | 0 | 0 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 5 | 5 | 5 |
Blue armors | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 |
Health bonuses | 13 | 14 | 13 |
Medikits | 1 | 1 | 1 |
Megaspheres | 1 | 0 | 0 |
Soul Spheres | 1 | 1 | 1 |
Stimpacks | 6 | 8 | 8 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 2 | 2 | 2 |
Chainguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Clips | 3 | 3 | 3 |
Bullet boxes | 1 | 1 | 1 |
4 shotgun shells | 5 | 6 | 6 |
Shell boxes | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skulls | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |