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- This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Transcension is the eleventh map of Speed of Doom. It was designed by Josh Sealy and uses Techno Ownage, an original track by James Paddock. The par time is unknown.
Walkthrough[]
Other points of interest[]
Secrets[]
- The first secret is just in your back when you start: shoot the face (linedef #436) and go berserk.
- The second one is on the left of the second screenshot: open the strange looking rocky wall (linedef #1191), use the face (linedef #2637) and jump twice, first on the ledge, then on a catwalk.
Speedrunning[]
Current records[]
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | [2] | ||||
UV max | [3] | ||||
NM100S | [4] | ||||
UV -fast | [5] | ||||
UV -respawn | [6] | ||||
UV Tyson | [7] | ||||
UV pacifist | [8] |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 421 |
Vertices | 3196 |
Linedefs | 2995 |
Sidedefs | 5070 |
Sectors | 403 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 7 | 9 | |
Arch-viles | 3 | 4 | |
Cacodemons | 8 | 13 | 15 |
Chaingunners | 11 | 14 | 15 |
Demons | 8 | 10 | 12 |
Hell knights | 4 | 6 | 7 |
Imps | 48 | 56 | 67 |
Lost souls | 2 | 3 | 5 |
Mancubi | 5 | 6 | 7 |
Pain elementals | 2 | 3 | |
Revenants | 11 | 15 | 16 |
Romero's head | 1 | ||
Sergeants | 2 | ||
Spectres | 10 | 13 | 16 |
Troopers | 8 | 11 | |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | ||
Chainsaws | 1 | ||
Plasma guns | 1 | ||
Rocket launchers | 1 | ||
Shotguns | 1 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 38 | ||
Backpacks | 1 | ||
Berserks | 1 | ||
Green armors | 1 | ||
Health bonuses | 8 | ||
Medikits | 8 | ||
Soul spheres | 1 | ||
Stim packs | 6 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 6 | ||
Energy cells | 8 | ||
Rocket boxes | 6 | ||
Rockets | 11 | ||
Shell boxes | 10 | ||
Shells | 10 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Red skull key | 1 | ||
Yellow skull key | 1 |