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- This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Lucifer's Tears is the fourteenth map of Speed of Doom. It was designed by Josh Sealy and uses 'Waiting for Romero' MIDI from Doom2. The par time is unknown.
Walkthrough[]
Essentials[]
Secrets[]
- When you are about to grab the blue key, on one side you see a switch (linedef #2709), it will lower the pillar with the supercharge. Strafe jump here from the start side.
- On the other side, check the wall behind torches (linedef #2777), it will reveal the rocket launcher and a box of rockets.
Speedrunning[]
Current records[]
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | [2] | ||||
UV max | [3] | ||||
NM100S | [4] | ||||
UV -fast | [5] | ||||
UV -respawn | [6] | ||||
UV Tyson | [7] | ||||
UV pacifist | [8] |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 320 |
Vertices | 2911 |
Linedefs | 2893 |
Sidedefs | 4723 |
Sectors | 400 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 2 | 3 | |
Arch-viles | 3 | ||
Barons of hell | 0 | 1 | |
Cacodemons | 2 | 3 | |
Chaingunners | 6 | 10 | 11 |
Demons | 4 | 6 | |
Hell knights | 3 | 4 | |
Imps | 38 | 46 | 54 |
Mancubi | 7 | 9 | |
Revenants | 8 | 12 | 13 |
Sergeants | 13 | 26 | 33 |
Spectres | 4 | 8 | |
Troopers | 16 | 6 | 0 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | ||
Plasma guns | 1 | ||
Rocket launchers | 1 | ||
Shotguns | 1 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 17 | ||
Backpacks | 2 | ||
Berserks | 1 | ||
Health bonuses | 10 | ||
Medikits | 6 | ||
Soul spheres | 1 | ||
Stim packs | 9 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 3 | ||
Ammo clips | 1 | ||
Energy cells | 9 | ||
Rocket boxes | 2 | ||
Shell boxes | 3 | ||
Shells | 5 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skull key | 1 | ||
Red skull key | 1 | ||
Yellow skull key | 1 |