- This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Blood Station is the twelfth map of Whispers of Satan. It was designed by Paul Corfiatis, who also wrote the music track for this level, "Running Blood".
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- Open the north wall of the right trap in the start room for blue armor and health potions.
- Lower the south elevator in the final blood pool to open a passage in the southeast corner of the blood canal. You will find plenty of cells and a plasma rifle.
- After getting the yellow key, shoot all three faces in the chamber with the rocket launcher by the yellow door to open a passage at the northeast corner of the blood canal conainting plenty of rockets.
- Enter #3 again from the blood canal and you will find a new room with a BFG.
Statistics[]
Map data[]
Things | 174 |
Vertexes | 2581 |
Linedefs | 2518 |
Sidedefs | 3990 |
Sectors | 302 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 0 | 1 | 2 | 2 |
Arch-Viles | 0 | 0 | 1 | 1 |
Barons of Hell | 0 | 1 | 1 | 1 |
Cacodemons | 0 | 2 | 4 | 4 |
Chaingunners | 2 | 4 | 5 | 5 |
Cyberdemons | 0 | 0 | 0 | 1 |
Demons | 12 | 16 | 28 | 28 |
Hell Knights | 4 | 3 | 3 | 3 |
Imps | 3 | 13 | 16 | 16 |
Lost Souls | 6 | 9 | 12 | 12 |
Mancubi | 1 | 4 | 5 | 5 |
Revenants | 1 | 1 | 3 | 3 |
Sergeants | 7 | 8 | 13 | 13 |
Spectres | 0 | 2 | 8 | 8 |
Troopers | 6 | 6 | 6 | 6 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Backpacks | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Health bonuses | 40 | 40 | 40 | 40 |
Medikits | 3 | 3 | 3 | 3 |
Soul Spheres | 1 | 1 | 1 | 1 |
Stimpacks | 6 | 6 | 6 | 6 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Chainsaws | 0 | 0 | 0 | 1 |
Shotguns | 1 | 1 | 1 | 2 |
Super shotguns | 1 | 1 | 1 | 2 |
Chainguns | 0 | 0 | 0 | 1 |
Rocket launchers | 1 | 1 | 1 | 2 |
Plasma rifles | 1 | 1 | 1 | 2 |
BFG 9000s | 1 | 1 | 1 | 2 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Ammo clips | 7 | 7 | 7 | 7 |
Bullet boxes | 4 | 4 | 4 | 4 |
Shells | 16 | 16 | 16 | 16 |
Shell boxes | 1 | 1 | 1 | 1 |
Rockets | 16 | 16 | 16 | 16 |
Rocket boxes | 4 | 4 | 4 | 4 |
Cells | 19 | 19 | 19 | 19 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 | 1 |