GhostlyDeath

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GhostlyDeath is the creator and developer of the ReMooD source port and Simple Doom Editor, he is also a developer for Odamex. He started playing Doom95 in 1996 at the age of 7 but stopped playing when he got grounded because he accidentally disabled the music but kept playing shortly after. In 2000, he discovered DEU 5.21 and started making very small and basic Single Player levels (In GhostlyDeath's Ultimate Deathmatch 2, these levels were Map08 "The Marine Core", Map16, Map20 and Map26 "Open Fortress" and have been slightly modified for deathmatch). In 2001 he started playing Doom Legacy over the internet with a local friend and also over a modem in Doom95 with that same friend. Four years later he googled "Doom Online" to search for Doom Legacy again and discovered Doom Connector.

The name GhostlyDeath has roots in StarCraft, based on the Terran Ghost's death as in Death like a Terran Ghost. At one time, there were 3 people who have had the Ghostly prefix.

On Friday, May 30, 2008, he joined the Odamex Team.

Contents

[edit] Projects

[edit] Programming

[edit] Current

[edit] Canceled/on hold

[edit] PWADs

[edit] Released

[edit] Planned

[edit] Contributions

[edit] Chocolate Doom

  • Microsoft Visual C++ 2008 Express Edition Project File

[edit] Odamex

  • Banning and exception system
  • Bug fixes
  • Spectating
  • Target Names

[edit] Doom clan history

[edit] Doom Connector

[edit] Skulltag

[edit] ZDaemon

[edit] International Doom League career

[edit] TDMania career

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