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Grezzo 2

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Grezzo 2 (Full name: Grezzo Due - Una Magica Avventura. "Grezzo Two - A Magical Adventure" in English) is an Italian total conversion megawad, developed by Nicola Piro, a member of the metal rock band "Karashow" and released in 2012. Grezzo 2 is best known for its blasphemous, satirical and offensive content.



Porco Dio a Perugia - sandbox-like mode.

Much like Aeons Of Death, Grezzo 2 takes stuff from other doom wads, 2.5d games and other sources, including (but not reduced to) Blood, Shadow Warrior, Brutal Doom, Nashgore, both Action Dooms and many more. The game is relatively easy, but it sometimes gets almost impossible to beat without cheats. Throughout the game, the player will encounter references to Italian pop culture and scandals, political satire, many offensive and blasphemous imagery, mainly towards the catholic church, and various people associated with it, such as the polish pope John Paul II, Jesus Christ and Father Pio. The medkits are replaced with gnocchi, cake and other types of Italian food and the weapons are either "normal" or overpowered, being copy-pasted from other Doom mods (Such as Russian Overkill). The gore system is also taken straight out of Brutal Doom with some gib graphics changed. The same thing applies to the maps, which are maps from other mods and games, like Armagedoom, Duke Nukem Carribean: Life's a Beach or ZBlood, with changed textures. The textures, however, are poorly chosen and misaligned in many places. The mod uses 3D models, such as palm trees, streetlamps, etc. In one of the earliest screenshots of Grezzo 2, a 3D enemy is seen, however in the public release version, 3D enemies are absent. Enemies which go from civilians to giant floating Father Pio heads are swearing and throwing around blasphemy such as "Porco Dio" (God is a pig). The mod also uses music from various Italian compositors, heavy metal, religious song remixes and other mp3 files. Some of the textures in this mod are swastikas, images of Jesus, pornography and nudity. Grezzo 2 also makes various references to the Super Mario franchise, with several levels set in Mario-esque areas.



One of the earliest screenshots of Grezzo 2, showing use of 3D models.

The mod was well received by gamers, spawning one song by Chiappoiders but became quite controversial in Italy, mainly because of its offensive nature, and its portrayal of Padre Pio da Pietrelcina , who is one of the most beloved saints in Italy.

It received a mixed response on Doomworld, when it was discovered that 90% of the game uses content from other works.

Grezzo 2 is commonly known as the "World's most offensive game". Some famous let's players did let's plays of it.

It is currently on the List of Prohibited Games for Twitch.

Re-releases and DLC

The first version of Grezzo 2 was released in 2012, but it wasn't very popular. The 2013 update, however, received mainstream attention.

An expansion for the game was released on the 28th of June 2013 called Viaggio A Medjugorie (Travel to Shitjugorie, which is a play on the name of the pilgrimage site Medjugorje ).

The final version of the game was released on the 20th of December 2013.

As stated in a FAQ of the wad's creator, Nicola Piro, Grezzo 1 does exist. It is a wad that changes graphics of enemies, sounds and music made by Nicola back in college. It was never publicly released, though. 

Similar WADs

  • Regular Day - german Grezzo-ish WAD made by TheBadHustlex. It's very hard, and focuses more on gameplay rather than being offensive. It includes many references to nazism and internet memes. Levels include a school, Dimension Z (which is the most hated level in this WAD due to every monster being an Arch-Vile) and outer space. This mod also contains furry pornography and Rule 34 Pokemon images, to which the main character masturbates to regain health. It received mixed opinions, and below average response from the community.
  • My Gory Doom Wad - polish Grezzo-ish WAD made by Wojti2000. It was cancelled several times, but now it's under development again. The author says that he won't use any coding from Brutal Doom, and he got only 20% of it finished by now.


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