A group of health bonuses found in an alcove in Doom II MAP01: Entryway.

A health bonus (or health potion) is a powerup that appears as a small blue bottle containing a special potion or medicine. Picking one up increases the player's health by 1% up to a maximum of 200%.

Health bonuses are worth 2% in many ports, including the Sega 32X, PlayStation, Saturn and Nintendo 64 ports. The upper limit of 200% can be altered with DeHackEd.

Health bonuses are included in the items percentage displayed at the end of each level.

Health bonus data
Thing type2014 (decimal), 7DE (hex)
Appears inShareware Doom
Registered Doom
Ultimate Doom
Doom II/Final Doom

Appearance statistics

The IWADs contain the following numbers of health bonuses:

Ultimate Doom454460465
Doom II544563562
TNT: Evilution389389389


  • Pre-V1.2 versions of Doom capped the maximum health value at 199 units rather than 200.
  • In a beta of Doom, Demonic Daggers served as a health bonus - when the player picked them up, his health went up 1%.
  • In Doom RPG, the health bonus is called a health vial. It increases the player's health by 4 units.

See also

Items from Doom and Doom II
Health Health bonusStimpackMedikit
Armor Armor bonusArmorMegaarmor
Powerups BerserkComputer area mapInvulnerabilityLight amplification visorMegaspherePartial invisibilityRadiation shielding suitSupercharge
Keys Keycard • Skull key
Weapons FistChainsawPistolShotgunSuper shotgunChaingunRocket launcherPlasma gunBFG9000
Ammo BackpackClip4 shotgun shellsRocketEnergy cellBox of bulletsBox of shellsBox of rocketsEnergy cell pack

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