Health bonus

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A group of health bonuses found in an alcove in Doom II MAP01: Entryway.
A group of health bonuses found in an alcove in Doom II MAP01: Entryway.

A health bonus (or health potion) is a powerup that appears as a small blue bottle. Picking one up increases the player's health by 1% up to a maximum of 200%.

Health bonuses are worth 2% in many ports, including the Sega 32X and Playstation 1 ports. The upper limit of 200% can be altered with DeHackEd.

Health bonuses are included in the items percentage displayed at the end of each level.

Health bonus data
Thing type2014 (decimal), 7DE (hex)
Appears inShareware Doom
Registered Doom
Ultimate Doom
Doom II/Final Doom
Radius20
SpriteBON1
ClassArtifact
Pickup

[edit] Appearance statistics

The IWADs contain the following numbers of health bonuses:

GameITYTD and HNTRHMPUV and NM
Ultimate Doom454460465
Doom II544563562
TNT: Evilution389389389
Plutonia477498498

[edit] Doom RPG

In Doom RPG, the health bonus is called a health vial. It increases the player's health by 4 units.

[edit] See also

Items from Doom and Doom II
Health Health bonusStimpackMedikitSupercharge
Armor Armor bonusArmorMegaarmor
Powerups BackpackBerserkComputer area mapInvulnerabilityLight amplification visorMegaspherePartial invisibilityRadiation shielding suit
Keys Keycard • Skull key
Weapons FistChainsawPistolShotgunSuper shotgunChaingunRocket launcherPlasma gunBFG9000
Ammo Clip4 shotgun shellsRocketEnergy cellBox of bulletsBox of shellsBox of rocketsEnergy cell pack
Personal tools
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