Invulnerability colormap bug

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Invulnerability colormap bug being demonstrated on E3M6: Mt. Erebus (see demo below)
Invulnerability colormap bug being demonstrated on E3M6: Mt. Erebus (see demo below)

When a player becomes invulnerable, the colors in their display change to inverse monochrome. In Vanilla Doom the sky retains its original color; long thought of as merely a property of the invulnerability power-up, this was found to be a bug after the release of the source code.

[edit] Demo files

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