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MAP01: Attack (Master Levels)

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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Master Levels maps

Attack is a map that is part of the Master Levels for Doom II. It was designed by Tim Willits, and is contained in the file ATTACK.WAD.

Walkthrough Edit

MasterLevels Attack map

Map of Attack for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

-Kill all the enemies outside the first room and collect some weapons. Then go through the door in the southwest corner.

-Fight through this room and go up the stairs to another door.

-Continue straight through this hallway through the door on the opposite end.

-Kill all enemies and collect the red key. Then head back through the same door which you entered.

-The first door on the right will be the red door. Enter this room, kill all enemies and collect the blue key.

-Exit the red door room and turn left. Follow the path in the room where you got the red key and make a big U-turn to the door on the opposite side, and go through it.

-The blue door is now on the left. Enter, kill, and collect the yellow key.

-Behind the yellow key is an elevator. Travel down the elevator, (watch out for the revenant,) and go right until you reach a silver teleporter.

-The teleporter will take you right next to the yellow door, marked with exit signs. Hit the switch inside this room to complete the level.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. When you enter the building where the yellow key resides, a teleporter will open in the southwest of the map. After this, head to that area either by running all the way over there, or using the teleporter southwest of the building with the yellow key, and then reentering the teleporter you land on. Once you are at the newly-opened teleporter, step onto the space directly south of it to trigger this secret. (sector 254)

BugsEdit

Demo filesEdit

Areas / screenshots Edit

Speedrunning Edit

Routes and tricksEdit

Current recordsEdit

The records for the original map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV max04:12Ledmeister2000-09-26attack412.zip

Deathmatch Edit

Statistics Edit

Map dataEdit

Things254
Vertexes1215
Linedefs1543
Sidedefs2250
Sectors294

ThingsEdit

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final boss
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards111
Blue skulls000
Red cards111
Red skulls000
Yellow cards111
Yellow skulls000

Technical information Edit

Inspiration and development Edit

Trivia Edit

See also Edit

Sources Edit

External links Edit

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