- This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: IGNITION! is the first map of Hell Revealed II. It was designed by Jonas Feragen and uses the music track "Push on the Gas" by Sam Woodman.
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[]
On this level, there are three keys. Either one will allow you to access the exit. To get the blue key, go west from where you start the level, jump west off the dirt stairs, and you will find the key to the north. To get the red key, go into the cavern south of where the level begins. To get the yellow key, go counter-clockwise around the level until you reach a pathway over nukage, and head west. Once you have either key, the doors that require them are located as follows: the blue door is found in a grey hallway accessed from the south using an elevator, or via an opening in the east; the red door is at the northwest of the level, next to the yellow key; and the yellow door is located in front of the bridge in the southwest, next to where the level begins. Open any one of these doors, and then press the button in the northwest of the room.
Secrets[]
- To the southeast of the mancubus, you can walk through the dirt wall, behind which is megaarmor. (sector 157)
- In the middle of the hallway east of the blue bars is an elevator activated with a switch. Throw the switch, jump the gap, and run east outside as fast as you can. Look to the northwest, and jump into the alcove before the wall rises again to get a plasma rifle. (sector 182)
Speedrunning[]
Current records[]
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:08 | Kimo Xvirus | 2009-02-02 | h201p008.zip | |
NM speed | 00:09 | Kelissias | 2009-03-22 | h201n009.zip | |
UV max | 01:46 | Adam Williamson | 2004-01-05 | hr2lmps.zip | |
NM100S | |||||
UV -fast | 02:30 | Tomas "DeDo" Kollar | 2004-01-18 | hf201230DeDo.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 00:08 | Kimo Xvirus | 2009-02-02 | h201p008.zip |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed nomo | 00:11 | Brian "Anima Zero" Nesser | 2004-10-28 | h2nomo.zip |
Statistics[]
Map data[]
Things | 82 |
Vertexes | 1032 |
Linedefs | 1178 |
Sidedefs | 720 |
Sectors | 184 |
Things[]
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arch-Viles | 0 | 1 | 2 | 2 |
Cacodemons | 2 | 4 | 6 | 6 |
Chaingunners | 3 | 9 | 11 | 11 |
Demons | 4 | 7 | 8 | 8 |
Hell Knights | 0 | 0 | 3 | 3 |
Imps | 13 | 20 | 24 | 24 |
Mancubi | 2 | 1 | 1 | 1 |
Sergeants | 1 | 2 | 5 | 5 |
Troopers | 3 | 0 | 0 | 0 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Armor bonuses | 14 | 14 | 14 | 14 |
Backpacks | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 2 |
Computer maps | 1 | 1 | 1 | 1 |
Health bonuses | 19 | 19 | 19 | 19 |
Medikits | 2 | 2 | 2 | 2 |
Megaspheres | 0 | 0 | 0 | 4 |
Soul Spheres | 1 | 1 | 1 | 1 |
Stimpacks | 2 | 2 | 2 | 2 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 0 | 0 | 0 | 4 |
Super shotguns | 3 | 3 | 3 | 3 |
Chainguns | 0 | 0 | 0 | 5 |
Rocket launchers | 1 | 1 | 1 | 3 |
Plasma rifles | 1 | 1 | 1 | 4 |
BFG 9000s | 0 | 0 | 0 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Bullet boxes | 2 | 2 | 2 | 2 |
Shells | 2 | 2 | 2 | 2 |
Shell boxes | 2 | 2 | 2 | 2 |
Rockets | 6 | 6 | 6 | 6 |
Rocket boxes | 1 | 1 | 1 | 1 |
Cells | 1 | 1 | 1 | 2 |
Bulk cells | 0 | 0 | 0 | 2 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 | 1 |