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MAP01: Paradox (Master Levels)

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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Master Levels maps

Paradox is a map that is part of the Master Levels for Doom II. It was designed by Tom Mustaine, and is contained in the file PARADOX.WAD.

Walkthrough

MasterLevels Paradox map

Map of Paradox for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 72)
  2. (sector 105)
  3. (sector 107)
  4. (sector 140)
  5. (sector 141)
  6. (sector 142)
  7. (sector 214)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the original map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV max06:33Ledmeister2000-09-26para_633.zip

Deathmatch

Statistics

Map data

Things322
Vertexes1559
Linedefs1964
Sidedefs2783
Sectors251

Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final boss
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards111
Blue skulls000
Red cards111
Red skulls000
Yellow cards111
Yellow skulls000

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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