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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Master Levels maps

The Catwalk is a map that is part of the Master Levels for Doom II. It was designed by Christen David "Chris" Klie, and is contained in the file CATWALK.WAD.

Walkthrough

MasterLevels Catwalk map

Map of The Catwalk for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. While inside the exit room, shoot at the middle of the east wall to open access to a hidden area. (sector 227) Inside, you will find twelve armor bonuses, three medikits, a soul sphere, a box of bullets, two shell boxes, a backpack, and a switch near the center. Triggering this switch opens a door in the northeast of this area, allowing access to 15 energy cells.
  2. While inside the exit room, shoot at the middle of the west wall to open access to a hidden area. (sector 251) Inside, you will find two sets of four shotgun shells, a berserk pack in front of a switch, and a switch nearby a pillar blocking access to an energy cell pack. Flipping the switch behind the berserk pack enables access to the cell pack, as well as a hallway accessed from the center of the area ending in a switch. Pressing this switch lowers a pedestal with a megasphere on it in the southeast of the area. Pushing the switch near the pillar blocking access to the cell pack opens access to a BFG9000, as well as a doorway in the northwest leading to another switch near the center of the area. Activating this last switch opens the nearby wall, revealing five shotgun guys and four rocket launchers, and also unlocks access to the megasphere.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the original map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV max03:47Kristian Ronge2006-05-15catw-347.zip

Deathmatch

Statistics

Map data

Things195
Vertexes1038
Linedefs1301
Sidedefs1856
Sectors254

Things

MonstersITYTD and HNTRHMPUV and NM
Barons of hell002
Cacodemons001
Heavy weapon dudes227
Hell knights333
Imps182525
Pain elementals022
Shotgun guys161818
Zombiemen011
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses262626
Backpacks111
Berserk packs111
Green armors111
Health bonuses141414
Medikits666
Megaspheres222
Soul Spheres111
Stimpacks111
WeaponsITYTD and HNTRHMPUV and NM
Shotguns111
Super shotguns111
Chainguns111
Rocket launchers555
Plasma rifles111
BFG 9000s111
AmmunitionITYTD and HNTRHMPUV and NM
Bullet boxes444
Shells444
Shell boxes444
Rocket boxes666
Cells181818
Bulk cells111
KeysITYTD and HNTRHMPUV and NM
Red skulls111
Yellow skulls111

Technical information

Inspiration and development

Trivia

In the PC version, the "catwalk" bridge to the exit lowers as the player dashes across it, lowering into a nukage pool with no way to escape, but in the PlayStation version of Final Doom, the bridge does not lower into the nukage, and two teleporters are on either side of it.

See also

Sources

External links

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