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MAP01: Titan Manor (Master Levels)

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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Master Levels maps

Titan Manor is a map that is part of the Master Levels for Doom II. It was designed by Jim Flynn, and is contained in the file MANOR.WAD.

Walkthrough

MasterLevels TitanManor map

Map of Titan Manor for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 111)
  2. (sector 126)
  3. (sector 143)
  4. (sector 179)
  5. (sector 210)
  6. (sector 213)
  7. (sector 228)

Bugs

Two dead marines decorations on the blue bed have no flags set for any of the difficulty classes, so they do not actually appear in the level.

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the original map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
NM speed00:29Ledmeister2005-09-23manpn029.zip
UV max07:24Ledmeister2000-09-26man_724.zip
UV pacifist00:30Ledmeister2005-09-18manpr030.zip

Deathmatch

Statistics

Map data

Things249
Vertexes1101
Linedefs1371
Sidedefs2084
Sectors279

Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final boss
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards000
Blue skulls111
Red cards000
Red skulls111
Yellow cards000
Yellow skulls111

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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