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MAP02: Ion Storm (Community Chest 3)

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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Community Chest 3 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

MAP02: Ion Storm is the second map of Community Chest 3. It was designed by Dutch Devil and uses the music track 279.mid by Ray Schmitz (Shtbag).

Walkthrough

Cchest3 MAP02

Map of MAP02

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After you open the door next to the exit door, there will be two brown techno panels at the east wall, bordered by columns of lights. After climbing the nearby stairs, do a running jump at the northernmost panel from a distance, landing in the recess where it sits. Doing this is best done using straferunning. After pulling this off, push on the panel to open it, revealing a medikit and a box of shells. (sector 285)
  2. After climbing the stairs near secret #1, there is a computer panel to the west. Push it, and it will briefly lower, allowing you to access a teleporter which leads to the platform near the exit door. At this spot, you will find a stimpack and a switch. Activate the switch to lower the wall west of the exit door, leading into a room with some monsters and a super shotgun (sector 661), along with another room containing two stimpacks, 16 shotgun shells, and a megaarmor. Stepping onto the cross-shaped platform where the shells and megaarmor sit will cause a compartment full of enemies to open to the south.
  3. On your way to the red keycard, there is a computer terminal with a long, red light at the top, at the south of the hallway around the outdoor section. Press on this panel to open a door at the northwest, where you can find two stimpacks and a box of bullets. (sector 461) This room also contains a vantage point from which you can kill the enemies in the alcove east of the pillar with the chaingun, even before it is opened.
  4. Beyond the red door east of the first hallway, there is a tall mainframe, upon which there are two clips, 8 shotgun shells, and a backpack. At the south of the walkway around the room is a computer terminal with silver borders. Push on this panel to find a medikit and a teleporter. Enter the teleporter to be warped on top of the mainframe, allowing you to gather the munitions there. (sector 517)
  5. In the same room as secret #4, there is a slight recess in the northwest wall on the upper floor, next to the elevator switch. Open it to find another teleporter; enter it to be warped on top of the stack of crates near where you found the red key, from which you can jump into a compartment to the west containing a supercharge. (sector 425)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

There are currently no records for the map at the Doomed Speed Demos Archive.

Miscellaneous demos

Deathmatch

Statistics

Map data

Things444
Vertexes6118
Linedefs6768
Sidedefs11029
Sectors987

Things

This level contains the following numbers of things per skill level:

Monsters1-234-5
Zombieman455153
Shotgun guy394750
Imp5491107
Demon92029
Spectre359
Cacodemon144
Baron of hell005
Powerups1-234-5
Armor bonus111111
Armor111
Megaarmor111
Supercharge111
Medikit777
Stimpack151515
Health bonus555
Berserk111
Backpack111
Partial invisibility111
Radiation shielding suit111
Weapons1-234-5
Chainsaw111
Super shotgun222
Chaingun111
Ammunition1-234-5
Clip181818
Box of bullets444
4 shotgun shells272727
Box of shotgun shells222
Keys1-234-5
Blue keycard111
Red keycard111
Yellow keycard111

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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