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MAP02: Rusty Rage (Alien Vendetta)

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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Alien Vendetta maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32

MAP02: Rusty Rage is the second map of Alien Vendetta. It was designed by Anders Johnsen and built with DETH v4.16B. It uses the music track "I Sawed the Demons" from Doom.

Walkthrough

AV MAP02 map

Map of MAP02 (first release)

AV newMAP02 map

Map of MAP02 (second release,) with additional "block monster" linedefs in the west of the map to prevent imps from wandering out of reach

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Go north, then east. Run into the northern room, and dash west. Jump into the nukage to the north, and grab the yellow key. Take the lift, and open the yellow door to the northeast. Head through the cave, climb the rocky stairs, and grab the red key. Backtrack through the yellow door, head outside to the southeast, and open the red door. Rush toward the switch at the north, and a barrier will lower in front of it; at the same time, a compartment filled with imps will open to the east. Flip the switch inside to open the barrier, and then trigger the northern switch.

Other points of interest

To the east of the yellow door is an elevator. You can flip the switch nearby the entrance to the nukage area, and then run into the lift before it rises. Inside are a few crates, a stimpack, a chaingunner, and a super shotgun. Be careful as you climb onto where the super shotgun is, as a revenant will teleport in the lift immediately afterward.

Secrets

  1. Not far from the beginning of the level is a pile of grey and tan crates with a blur artifact on top. There is a small grey crate between two larger ones. Stepping on the small one causes it and a larger crate nearby to sink into the floor. Run over to the larger crate, and stand on it before it rises again. Ride it up and hop across to the now-accessible blur sphere. (sector 68 in the first release; sector 67 in the second.) Be careful as you snag it, as an imp will teleport near you.
  2. In the southeast corner of the nukage pit, a soul sphere rests on top of a column. There is a small red button behind the falling nukage on the west side of the room that lowers this column. (sector 49) Note that obtaining the soul sphere will cause alcoves to open nearby, revealing chaingunners.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:27Erik Alm2003-02-01av02-027.zip
NM speed00:48Radek Pecka2004-03-26an02-048.zip
UV max01:43Anders Johnsen2003-02-13av02-143.zip
NM100S01:14Anders Johnsen2003-01-04as02-114.zip
UV -fast02:28Casey Alvis2003-05-23af02-228.zip
UV -respawn02:18Casey Alvis2003-02-11ar02-218.zip
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things149
Vertices826
Linedefs954
Sidedefs1300
Sectors162

Things

MonstersITYTD and HNTRHMPUV and NM
Arch-Viles001
Chaingunners61121
Demons6910
Hell Knights210
Imps222528
Mancubi011
Revenants012
Sergeants172131
Troopers191612
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses333
Green armors011
Health bonuses444
Invisibilities111
Stimpacks666
Soul spheres111
WeaponsITYTD and HNTRHMPUV and NM
Shotguns111
Super shotguns111
Rocket launchers111
AmmunitionITYTD and HNTRHMPUV and NM
Shells101111
Rocket boxes122
KeysITYTD and HNTRHMPUV and NM
Red cards111
Yellow cards111

Technical information

Inspiration and development

Trivia

The title of the map could possibly be a reference to the Soundgarden song Rusty Cage.

See also

Sources

External links

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