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{{No Rest for the Living}}{{map|slot=MAP03}}
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{{map|slot=MAP03}}
 
'''MAP03: Canyon of the Dead''' is the third map of [[No Rest for the Living]]. It was designed by [[Russell Meakim (TheCastle)|Russell Meakim]] and uses the [[Doom II music|music]] track "DOOM". The [[par time]] is 2:00.
 
'''MAP03: Canyon of the Dead''' is the third map of [[No Rest for the Living]]. It was designed by [[Russell Meakim (TheCastle)|Russell Meakim]] and uses the [[Doom II music|music]] track "DOOM". The [[par time]] is 2:00.
   
 
== Walkthrough ==
 
== Walkthrough ==
 
[[file:No Rest for the Living Map03.png|thumb|300px|Map of MAP03]]
 
 
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
[[Image:No Rest for the Living Map03.png|thumb|300px|Map of MAP03]]
 
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
 
 
===Essentials===
 
   
 
===Other points of interest===
 
===Other points of interest===
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===Bugs===
 
===Bugs===
 
# It is possible to fall behind the stalagmite just off the balcony that's near secret 1 ('''sector 77'''), however, the player must be hugging the right facing wall going out of the cave for this to happen.
 
# It is possible to fall behind the stalagmite just off the balcony that's near secret 1 ('''sector 77'''), however, the player must be hugging the right facing wall going out of the cave for this to happen.
 
===Demo files===
 
 
== Areas / screenshots ==
 
 
<gallery>
 
File: |
 
</gallery>
 
   
 
== Speedrunning ==
 
== Speedrunning ==
 
===Routes and tricks===
 
 
 
===Miscellaneous demos===
 
===Miscellaneous demos===
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
|}
 
== Deathmatch ==
 
   
 
==Statistics==
 
==Statistics==
 
===Map data===
 
===Map data===
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
|[[Things]]||563
 
|[[Things]]||563
 
|-
 
|-
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===Things===
 
===Things===
 
 
This level contains the following numbers of things per [[skill level]]:
 
This level contains the following numbers of things per [[skill level]]:
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
![[Monsters]]||[[ITYTD]] and [[HNTR]]||[[HMP]]||[[UV]] and [[NM]]
 
![[Monsters]]||[[ITYTD]] and [[HNTR]]||[[HMP]]||[[UV]] and [[NM]]
 
|-
 
|-
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|-
 
|-
 
|Yellow skulls||1||1||1
 
|Yellow skulls||1||1||1
|-
 
 
|}
 
|}
   
  +
{{Doom II maps}}
== Technical information ==
 
 
== Inspiration and development ==
 
 
== Trivia ==
 
 
== See also ==
 
 
*
 
 
== Sources ==
 
 
*
 
 
== External links ==
 
   
*
 
 
[[Category:Russell Meakim levels]]
 
[[Category:Russell Meakim levels]]

Latest revision as of 04:00, 16 December 2019

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Canyon of the Dead is the third map of No Rest for the Living. It was designed by Russell Meakim and uses the music track "DOOM". The par time is 2:00.

Walkthrough

No Rest for the Living Map03

Map of MAP03

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Other points of interest

This level features an unusual location in which the player can get trapped: Leave the building through the eastern blue door and follow the wall to your left to two medikits in front of a gray bar. There is a stalagmite or tree stump to your left with just enough distance to the wall to get behind from the left, but not enough to get out again.

Secrets

  1. After collecting the blue keycard, backtrack to the room with two blue doors. Take the northern door, and follow the hill upwards. Before it takes its final bend to the right, open the left wall for two imps (one on easy skill levels), a computer map and six health bonuses (sector 448).
  2. Return to the room with two blue doors. Take the eastern door, and move directly ahead until you come to a wall behind a box of bullets. Open it, the room behind counts as a secret (sector 444). Ascend the stairs and walk along the cliff overlooking the main route through the map. Drop onto the lower cliff to find a soul sphere and four armor bonuses.
  3. From the yellow skull key go west and drop down on the cliff with some imps and five armor bonuses on it. Open the wall behind the middle armor bonus for a berserk pack and yet eight more armor bonuses (sector 468).
  4. Right after opening the yellow door and using the switch behind it to raise the bridge, run northwards over the nukage to the rocket launcher platform (in the northeast of the red pillar where the yellow skull key was on). From the platform's eastern edge look to the south, where you see a nukage pit with a red triangle in its southeast that is in fact a teleporter. Use it (or the other teleporter in the northwest of the nukage pit east of the bridge) to get to an otherwise unreachable cave (sector 76) with an imp, eight health bonuses and a switch.
  5. Use the switch in secret #4 and to raise some stairs. Drop down to the ground and climb on the platform south of the bridge. Stop before crossing it. Turn to the west, and you will see two mounds increasing in size; beyond it, a gap and a series of stone steps on the other side you raised before by using the switch. Take a running jump, ascend the steps to the top (sector 374) and enter the nukage cave to find the megaarmor.

Bugs

  1. It is possible to fall behind the stalagmite just off the balcony that's near secret 1 (sector 77), however, the player must be hugging the right facing wall going out of the cave for this to happen.

Speedrunning

Miscellaneous demos

Run Time Player Date File Notes
.zip

Statistics

Map data

Things 563
Vertices 2967
Linedefs 3593
Sidedefs 6117
Sectors 643

Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 1 1 2
Cacodemons 4 6 6
Chaingunners 0 0 5
Demons 23 21 6
Hell Knights 2 6 5
Imps 46 51 54
Lost Souls 4 8 0
Mancubi 0 1 6
Pain Elementals 0 0 1
Revenants 0 0 6
Sergeants 3 1 9
Spectres 0 1 2
Troopers 16 0 0
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 50 50 50
Berserk packs 1 1 1
Blue armors 1 1 1
Computer maps 1 1 1
Health bonuses 49 49 49
Medikits 11 11 11
Green armors 2 2 2
Radiation suits 2 2 2
Soul spheres 1 1 1
Stimpacks 21 21 21
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 1 1 1
Rocket launchers 1 1 1
Shotguns 1 1 1
Super shotguns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 15 15 15
Bullet boxes 12 12 13
Rocket boxes 5 5 5
Shells 24 24 24
Shell boxes 4 4 5
Rockets 4 4 4
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Yellow skulls 1 1 1