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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

Strategy[]

Secrets[]

  1. From the map start, drop down to the ground. Enter the staircase in the northwest of the building you just left. Walk through the fake wall with the lantern on it to find a hidden alcove (sector 302) with a soul sphere in it.
  2. To the right of the alcove where the blue skull key is in, open the wall behind the candle to find an energy cell and a teleporter. Enter it to be teleported to the top of the fountain (sector 140) with the plasma gun on it.

Statistics[]

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 27 11 12
Troopers 4 4 4
Chaingunners 11 29 30
Spider masterminds 0 1 1
Arch-viles 2 2 3
Demons 7 7 9
Imps 27 27 33
Cacodemons 5 6 8
Hell knights 4 5 5
Barons of hell 3 3 3
Revenants 10 14 16
Mancubi 2 2 2
Lost souls 13 23 23
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 2 2 2
Super shotguns 2 2 2
Rocket launchers 1 1 1
Plasma guns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Clips 2 2 2
Bullet boxes 4 4 4
Shells 13 13 13
Shell boxes 7 6 6
Rockets 13 13 13
Rocket boxes 3 3 3
Energy cells 3 3 3
Bulk cells 2 2 2
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 2 2 2
Medikits 14 14 12
Stimpacks 5 5 7
Soul spheres 1 1 1
Green armors 2 1 2
Blue armors 1 1 0
Armor bonuses 38 38 38
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
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