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MAP03: Virgil's Lead (Master Levels)

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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Master Levels maps

Virgil's Lead is a map that is part of the Master Levels for Doom II. It was designed by John W. "Dr. Sleep" Anderson, and is contained in the file VIRGIL.WAD. This map was simply titled/known as "Virgil" in the Sony PlayStation version of Final Doom.

Strategy

Walkthrough

MasterLevels Virgil's Lead map

Map of Virgil's Lead for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets

Official

  1. At the northeast part of the map there are two round-shaped rooms, the eastern one needs the yellow key to open. Halfway, one of the walls very close to the door can be opened. This wall reveals a switch for a small lift which conceals a Megasphere and another switch. (sector 192)

Non-official

  1. The hidden switch mentioned above (the one hidden behind the megasphere) opens the northeast portion of the previous big roundish room (the one where you get the yellow skullkey), this portion has an invisibility sphere.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the original map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
NM speed01:47Never Again2010-01-07virgilnm_na.zip
UV max03:58Ledmeister2000-09-26virg_led.zip

Deathmatch

Statistics

Map data

Things199
Vertexes893
Linedefs1128
Sidedefs1680
Sectors236

Things

MonstersITYTD and HNTRHMPUV and NM
Arch-viles011
Barons of hell022
Cacodemons233
Demons244
Heavy weapon dudes444
Hell knights455
Imps182020
Lost souls033
Mancubi122
Pain elementals022
Revenants133
Shotgun guys101313
Spectres244
Zombiemen666
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses888
Backpacks111
Berserk packs111
Blue armors111
Computer maps111
Green armors122
Health bonuses888
Invisibilities111
Medikits555
Megaspheres011
Soul Spheres111
Stimpacks222
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws111
Shotguns111
Super shotguns111
Rocket launchers111
Plasma rifles111
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips111
Bullet boxes222
Shells121212
Shell boxes555
Rockets222
Rocket boxes222
Cells344
KeysITYTD and HNTRHMPUV and NM
Blue skulls111
Red skulls111
Yellow skulls111

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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