- This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Cursed Cellars is the fourth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Preacher Man" by Fields of The Nephilim.
[[file: |thumb|300px|Map of **]]
Walkthrough[]
Secrets[]
- Once you reach the outside area, turn left, go down the stairs in-between the two giant green marble walls and follow the long hallway. Near the guarding bars, you will see a lit candle at the right-hand wall. Open the wall behind the candle to find a secret cache housing a teleporter.
- The teleporter from secret #1 warps you onto the inaccessible elevation containing a megaarmor.
- At the start of the map go down the stairs from either the left or the right side, where you will end up in a big room there will be a brown texture hallway there, At the end the road splits to left and right. At the end of those hallways is a secret room with armor and health bonuses, shotgun shells, bullet clips and energy cells.
- Same as secret #3 but taking the opposite route.
Speedrunning[]
Routes and tricks[]
Records[]
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics[]
Map data[]
Things | 126 |
Vertices | 1326 |
Linedefs | 1440 |
Sidedefs | 2043 |
Sectors | 220 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 0 | 1 | 1 | 3 |
Arch-Viles | 2 | 2 | 3 | 4 |
Barons of Hell | 0 | 0 | 0 | 2 |
Cacodemons | 3 | 5 | 7 | 11 |
Chaingunners | 1 | 2 | 2 | 2 |
Demons | 0 | 0 | 1 | 1 |
Hell Knights | 2 | 3 | 5 | 5 |
Imps | 17 | 30 | 41 | 41 |
Mancubi | 1 | 1 | 1 | 3 |
Revenants | 2 | 3 | 3 | 11 |
Sergeants | 2 | 2 | 2 | 2 |
Troopers | 4 | 7 | 12 | 12 |
Wolfenstein SS | 0 | 0 | 0 | 2 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Armor bonuses | 20 | 20 | 20 | 20 |
Backpacks | 1 | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Health bonuses | 20 | 20 | 20 | 20 |
Medikits | 3 | 3 | 3 | 6 |
Megaspheres | 1 | 1 | 1 | 1 |
Soul Spheres | 0 | 0 | 0 | 2 |
Stimpacks | 2 | 4 | 4 | 4 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 1 | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Ammo clips | 4 | 4 | 4 | 4 |
Bullet boxes | 1 | 1 | 1 | 1 |
Shells | 19 | 19 | 19 | 19 |
Shell boxes | 3 | 3 | 3 | 23 |
Energy cells | 8 | 8 | 8 | 8 |
Bulk cells | 1 | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |