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MAP04: Pyrolysis (UAC Ultra)

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Uacultra04

UAC Ultra MAP04: Pyrolysis

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
UAC Ultra

MAP04: Pyrolysis is the fourth map of UAC Ultra. It uses a music track by Nick Baker which originally appeared on MAP41 of Crucified Dreams.

Walkthrough

Uacultra MAP04

Map of MAP04

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

The crushing ceilings indicated by the bold danger signs which are used to hinder the player later in the map can be utilized in combat. It is very effective to use the Super Shotgun to propel the cacodemons into the crushing ceilings. The crushing ceilings hanging over seperated columns that the player must leap across is UAC Ultra's most grueling natural obstacle. The best way to get past it is to stand under the crushers as they are lowering, and leap across just before you get crushed so that you land on the edge of the next pillar after the crusher has gone below the players height to avoid getting caught under it.

Other points of interest

Secrets

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things496
Vertices2374
Linedefs2770
Sidedefs4278
Sectors431

Things

This level contains the following numbers of things per skill level:

Monsters1-234-5
Zombieman000
Shotgun guy000
Heavy weapon dude000
Imp000
Lost soul000
Demon000
Spectre000
Revenant000
Cacodemon000
Pain elemental000
Hell knight000
Baron of hell000
Arachnotron000
Mancubus000
Arch-vile000
Spiderdemon000
Cyberdemon000
Wolfenstein SS000
Commander Keen000
Final boss000
Powerups1-234-5
Armor bonus000
Armor000
Megaarmor000
Megasphere000
Supercharge000
Medikit000
Stimpack000
Health bonus000
Berserk000
Backpack000
Computer area map000
Invulnerability000
Light amplification visor000
Partial invisibility000
Radiation shielding suit000
Weapons1-234-5
Chainsaw000
Shotgun000
Super shotgun000
Chaingun000
Rocket launcher000
Plasma gun000
BFG9000000
Ammunition1-234-5
Clip000
Box of bullets000
4 shotgun shells000
Box of shotgun shells000
Rocket000
Box of rockets000
Energy cell000
Energy cell pack000
Keys1-234-5
Blue keycard000
Blue skull key000
Red keycard000
Red skull key000
Yellow keycard000
Yellow skull key000

Technical information

Inspiration and development

The design of this map had taken step-by-step development in which almost every other room was either Jon Vail's mapping or Super Jamie's mapping. The two mapper's repeatedly passed the map back and forth working on it bit by bit until it was a suitable length to give it an exit.

Trivia

See also

Sources

External links

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