- This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Template:Plutonia 2 1-10 MAP05: Flooded Chapel is the fifth map of Plutonia 2. It was designed by Adolf Vojta (Gusta), and uses the music track "Deadly Town" by James Paddock.
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- From the start, enter the first entrance to the chapel on the right. Ride the lift to the top of a lookout area. Looking straight outside, straferun across the gap for a Soul Sphere (on HMP or lower) or a Super Shotgun (on UV or NM). You can also reach this ledge by taking the teleporter in the north of the chapel and falling to the east.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Miscellaneous demos
Deathmatch
Statistics
Map data
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 18 | 18 | 16 |
Troopers | 4 | 3 | 1 |
Chaingunners | 24 | 29 | 33 |
Pain elementals | 1 | 1 | 1 |
Arch-viles | 2 | 2 | 4 |
Demons | 6 | 6 | 3 |
Imps | 47 | 48 | 48 |
Cacodemons | 5 | 5 | 5 |
Hell knights | 9 | 8 | 7 |
Revenants | 6 | 9 | 16 |
Arachnotrons | 3 | 3 | 4 |
Mancubi | 6 | 8 | 10 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bullet boxes | 3 | 3 | 3 |
Shells | 21 | 21 | 21 |
Shell boxes | 7 | 7 | 7 |
Rockets | 9 | 9 | 9 |
Rocket boxes | 3 | 3 | 3 |
Energy cells | 4 | 4 | 4 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 3 | 3 | 3 |
Berserks | 1 | 1 | 1 |
Medikits | 8 | 8 | 8 |
Stimpacks | 13 | 13 | 13 |
Soul spheres | 2 | 2 | 1 |
Green armors | 1 | 1 | 2 |
Blue armors | 2 | 2 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 |
Technical information
Inspiration and development
Trivia
- Amongst possible names for this map during development were On Ducks, Ruins and Satan's Sanctuary.