- This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Halls of Anguish is the fifth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Spy in the Cab" by Bauhaus. It is also the last map of the first ("gothic") episode.
[[file: |thumb|300px|Map of **]]
Walkthrough[]
Secrets[]
- At the start of the map you will find 4 fire torches behind bars, one of them is a blue fire torch, go to it and press your use/open key (Spacebar by default) and a wall will open back at the start point of the map with a monster in it, once in the hole that opened you will be outside where two platforms will lower, containing a Chaingun, Berserk pack and a soul sphere.
- Both the Berserk pack and soul sphere platforms are counted as secrets (read #1).
Speedrunning[]
Routes and tricks[]
Records[]
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics[]
Map data[]
Things | 88 |
Vertices | 1836 |
Linedefs | 1993 |
Sidedefs | 2927 |
Sectors | 237 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arch-Viles | 0 | 1 | 1 | 1 |
Cacodemons | 0 | 0 | 2 | 2 |
Cyberdemons | 0 | 1 | 1 | 2 |
Demons | 2 | 4 | 4 | 4 |
Hell Knights | 0 | 1 | 1 | 1 |
Imps | 12 | 16 | 20 | 20 |
Lost Souls | 0 | 0 | 8 | 8 |
Pain Elementals | 0 | 0 | 1 | 1 |
Revenants | 1 | 1 | 1 | 1 |
Sergeants | 3 | 6 | 6 | 6 |
Troopers | 4 | 4 | 4 | 4 |
Spectres | 1 | 0 | 0 | 0 |
Mancubi | 3 | 0 | 0 | 0 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Backpacks | 1 | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Medikits | 6 | 6 | 6 | 6 |
Soul Spheres | 1 | 1 | 1 | 1 |
Stimpacks | 4 | 4 | 4 | 4 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 1 | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Bullet boxes | 1 | 1 | 1 | 1 |
Shells | 8 | 8 | 8 | 8 |
Shell boxes | 9 | 9 | 9 | 9 |
Rocket boxes | 5 | 5 | 5 | 25 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue skulls | 1 | 1 | 1 | 1 |