Wikia

Doom Wiki

MAP06: Hillside Siege (Alien Vendetta)

3,479pages on
this wiki
Talk1
Alien Vendetta maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Hillside Siege is the sixth map of the megawad Alien Vendetta. It was designed jointly by Lee Szymanski and Anthony Soto and constructed with Deepsea 11.30. It uses the music track "Excalibur" from Rise of the Triad.

AlienVendetta-map06-start

Map start

AlienVendetta-map06-inside

After the yellow door

Description

The basic architecture was designed by myself for a project by Adam Windsor. Design progress was however too slow to be included, this is a recurring theme in my mapping 'career'.

Anthony had been providing feedback on the map design, an area where I was still limited technically. I hadn't touched the map for some time when Anthony informed me he'd submitted it to a project called Alien Vendetta.

This was worrying, I didn't want to let the project down. The northern area was completely redesigned to remove an annoying jumping puzzle, and to make it more open. Anthony took over the design, his many changes include adding the gallows to the start area and retexturing the map (from mostly BROWNGRN).

Gameplay difficulty was increased by Anthony and Anders, my ability not quite matching compet-n level. The cyberdemon being a particularly inspired idea. - Lee

Strategy

AV MAP06 map

Automap view of MAP06: Hillside Siege

Walkthrough

Secrets

  1. Directly east of the blue keycard is a recessed section of brown stone wall. Pressing the use key on it will cause the floor below you to lower, revealing a secret room with a blur sphere in it.
  2. Behind the blue door is a shaft leading down to a pool of nukage. At the south end of the pool is a grey stone structure. At the west end of this structure are a couple of very narrow raised platforms next to a dead tree. You need to run up these stairs, across a gap and into a cave within the stone structure. Once inside, follow the stairway up and across the nukage flow to get a soul sphere.
  3. Get to the room with the bloody, massacred corpse hanging on the wall (which overlooks the Cyberdemon courtyard) - if you look on the automap, you'll see an arrow pointing to this room (along with "R.I.P. Adam" if you're using the IDDT cheat), in case you can't find it. The arrow points directly to a bloody, massacred corpse hanging on a wall. Look out the nearby window and you'll see a pair of wooden/iron columns fairly close to the window. There is a switch on the left-hand one. Shoot it and the corpse wall will open up, revealing an invul sphere and a teleporter. Go through the teleporter and you'll be taken to the Cyberdemon's platform high above the courtyard, where you can grab a BFG9000.
AlienVendetta-map06-stairs

There is a secret soulsphere on the right

AlienVendetta-map06-cyber

Dead cyberdemon

Speedrunning

See:

Statistics

Map data

Things371
Vertices2074
Linedefs2202
Sidedefs3490
Sectors411

Things

MonstersITYTD and HNTRHMPUV and NM
Sergeants91010
Cyberdemons111
Arch-Viles222
Chaingunners123
Revenants101420
Mancubi101221
Arachnotrons244
Hell Knights141831
Imps323549
Demons8911
Barons of Hell335
Troopers111111
Cacodemons81019
PowerupsITYTD and HNTRHMPUV and NM
Stimpacks444
Medikits151515
Soul spheres111
Health bonuses555
Armor bonuses202020
Green armors111
Invulnerabilities111
Berserk packs111
Invisibilities111
Radiation suits111
WeaponsITYTD and HNTRHMPUV and NM
Super shotguns111
Chainguns111
Rocket launchers111
Plasma guns111
BFG 9000s111
AmmunitionITYTD and HNTRHMPUV and NM
Backpacks111
Bulk cells001
Rocket boxes81012
Energy cells466
Ammo boxes444
Shell boxes101115

Around Wikia's network

Random Wiki