MAP07: Caughtyard (The Plutonia Experiment)
From Doom Wiki
- This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Caughtyard is the seventh map of Plutonia. It uses the music track "I Sawed the Demons" from Doom.
| Plutonia maps 01-10 |
|---|
Contents |
[edit] Overview
[edit] Strategy
[edit] Walkthrough
The beginning task of this level is quite similar to the beginning task of Map 07 from Doom II, where all the Mancubus monsters need to be killed before the rest of the level can be accessed.
[edit] Secrets
- At the end of the level, enter the room in the immediate vicinity of the exit teleporter, but DO NOT walk into the teleporter itself. Crossing into this room causes a pair of secret rooms to open at the opposite end of the green-walled corridor.
[edit] Speedrunning
[edit] Routes and tricks
[edit] Records
The Compet-N records for the map are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 00:23 | Vincent CatalaĆ” | 1999-10-31 | pl07-023.zip | |
| NM speed | 00:29 | Adam Hegyi | 2000-12-18 | pn07-029.zip | |
| UV max | 01:53 | Adam Hegyi | 1998-10-12 | pl07-153.zip | |
| NM100S | 00:36 | Drew "stx-Vile" DeVore | 2002-04-15 | ps07-036.zip | |
| UV -fast | 02:31 | Daniel "Demonlord" Lindgren | 1996-11-26 | plt07-gm.zip | |
| UV -respawn | 02:37 | Casey Alvis | 2002-05-09 | pr07-237.zip | |
| UV Tyson | |||||
| UV pacifist |
[edit] Statistics
[edit] Map data
| Things | 130 |
| Vertices | 514 |
| Linedefs | 515 |
| Sidedefs | 774 |
| Sectors | 47 |
[edit] Things
| Monsters | ITYTD and HNTR | HMP | UV and NM |
|---|---|---|---|
| Sergeants | 3 | 0 | 0 |
| Imps | 2 | 0 | 0 |
| Barons of Hell | 0 | 2 | 2 |
| Troopers | 4 | 4 | 4 |
| Arch-Viles | 0 | 1 | 1 |
| Chaingunners | 2 | 5 | 7 |
| Revenants | 4 | 7 | 9 |
| Mancubi | 3 | 4 | 5 |
| Arachnotrons | 4 | 4 | 5 |
| Hell Knights | 1 | 2 | 1 |
| Powerups | ITYTD and HNTR | HMP | UV and NM |
| Backpacks | 1 | 1 | 1 |
| Stim packs | 4 | 4 | 4 |
| Medikits | 8 | 8 | 8 |
| Green armors | 1 | 1 | 1 |
| Blue armors | 1 | 1 | 1 |
| Megasphere | 1 | 1 | 1 |
| Weapons | ITYTD and HNTR | HMP | UV and NM |
| Rocket launchers | 1 | 1 | 1 |
| Super shotguns | 1 | 1 | 1 |
| Ammunition | ITYTD and HNTR | HMP | UV and NM |
| Bulk Cells | 0 | 1 | 1 |
| Rockets | 0 | 1 | 1 |
| Rocket boxes | 16 | 15 | 13 |
| Energy cells | 2 | 2 | 2 |
| Shell boxes | 9 | 7 | 6 |
| Keys | ITYTD and HNTR | HMP | UV and NM |
| Yellow skulls | 1 | 1 | 1 |
